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What Do You Think The Best Perk Is.

ZFennecFox
ZFennecFox Member Posts: 510
edited November 2019 in General Discussions

What do you think the best perk is on both sides of the Fence I personally Like Iron Will as a Survivor because lets face it some survivors are loud like really loud when their injured. I enjoy running Endurance mostly because it makes survivors throw pallets before I even get to them.

Comments

  • CrowFoxy
    CrowFoxy Member Posts: 1,310

    It's definitely DS or Adrenaline.

    For killer...nothing is really super strong like that. Maybe bbq for bp but I can't unironically say any hex perk. Pop goes the weasel is up there.

  • ZFennecFox
    ZFennecFox Member Posts: 510

    I never go for the survivor fresh of the hook unless they actively get in my way. But I made it a point to post in my Bio that if you hit me with DS I will make sure that you die in that match.

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144

    Killer: BBQ and Chili - Who doesn't love double blood points and aura reading?

    Survivor: Borrowed Time - Lord knows these killers love camping. Which is why BT is good for extra insurance.

  • NinoV1
    NinoV1 Member Posts: 382

    Dead hard, without a doubt.


    Its usefulness is only limited to how you use it

  • ZFennecFox
    ZFennecFox Member Posts: 510

    I love Dead Hard I press X right at the apex of the killers swing and it give me exhaustion during dying state.

  • NinoV1
    NinoV1 Member Posts: 382

    I used it to win a hatch standoff, killer was very salty.

  • PistolTimb
    PistolTimb Member Posts: 1,413

    Shadowborn and Plunderer's Instinct

  • JakeDaSnake
    JakeDaSnake Member Posts: 101

    Id say dead hard or iron will

  • BenZ0
    BenZ0 Member Posts: 4,125
    edited November 2019

    Killers: BBQ or POP

    BBQ: You see if survivors do which gen or if they stay close for a save. Ofc some will hide into a locker but you always see atleast 1 surivvor with BBQ that gives you a free chase and potentially a kill.

    Pop goes the genrush: Better then ruin, way more consistent and gives you alot of map pressure, if you protect a specific area and always pop some generators there, the survivors are forced to leave this area and start new gens, with that you can kind of "zone" survivors out of a unhealthy area with many pallets. You can save a gen from finishing that is really close at 90%+ and maybe even pop it twice if the survivors are silly and touch the damaged gen.

    Survivors: Adrenaline or Balanced/Dead Hard

    Adrenaline: I dont want to count how many situations carried me or other survivors when the last gen popped, you can do so much stuff with that perk. You can simply use it as a sprint burst in chases, go for a insane quick unhook. Or tank a hit and then adrenaline pop. Do some risky saves such as farming infront of the killer and then "pop" adernaline and both you and the saved are full. You can reset a chase with that by healing yourself + 5 sec sprint burst. There are more situations like that.

    Balanced/Dead Hard: I count them both equally because they are both really good in there own situations. Dead hard is more simple but effective, you can just increase a loop by +1 extra. Or bait a hit to increase the chase by that. You can reach specific pallets that you couldnt without this perk. You can even sometimes make it to a gate with it. You can protect someone kind of by baiting a hit with that aswell, you can outplay some killers with that pretty badly. Only weakness, exhaustion addons or onehit perks or abilitys.

    And Balanced is for my opinion the better to use (I just like it more, I am not saying that it is better, both are equally good!). You can extand your loop by many ways, you can run specific areas that you couldnt run properly without. Examples: Myers basement house, Hills on old maps, Ironworks, 2 floor house in preeschool etc. You could run them without balanced but you would lose alot of distance without this perk. You are free for every loop or mindgame that the map can offer and no path is blocked or unhealthy for you. You can bait some hits with the sprintburst that you gain and even if you get a exhaustion addon from a killer you dont care, you still have the 75% passive. Its just increadable how usefull Balanced is.

  • PigMainClaudette
    PigMainClaudette Member Posts: 3,842

    Well, I have the main problem of categories of perks. So, for me saying what is the "best perk" is like saying what's the best is like saying what's the best type of car. It depends on what you're after.

    If I had to choose one though?

    BBq for Killers. For sure. You have a detection perk and a BP farming perk in one. Even at level 1, it's still one of the best perks in the game.

    Survivors, I'm going to have to say Self Care. The ability to heal without finding someone else is quite strong and useful.

  • premiumRICE
    premiumRICE Member Posts: 798

    Dead Hard or DS

  • altruistic
    altruistic Member Posts: 1,141

    Iron Will

    Whispers

    Pretty easy choices if you ask me.

  • Paina
    Paina Member Posts: 231
    edited November 2019

    For me it's bond, cause I play solo most of the time and I'm a noob so I need a good heal every now and then :p

    I don't play killer by now though

  • wichael_wyers
    wichael_wyers Member Posts: 202

    We'll Make It has always been my personal favorite. Even in red ranks where you'd expect people not to heal end up healing. It'll be a shame if you get into a chase unprepared and get a hit that did the opposite of helping the team. I run a whole healing build just so we can do gens faster and chase a little longer if need be.

  • Rydog
    Rydog Member Posts: 3,275
    edited November 2019

    Uh, Spine Chill, you unenlightened heathens. 😀 (...with Bond as a close 2nd place)

    For killers, I dunno. I really love Whispers, and will fight anyone who says it's not amazing.

  • LordGlint
    LordGlint Member Posts: 8,707

    Im gonna go with whispers and spine chill. Both these perks are very useful at providing information to those who know how to use them without ever being OP.

  • theArashi
    theArashi Member Posts: 998

    Mindbreaker and Mettle of Man.

  • DetailedDetriment
    DetailedDetriment Member Posts: 2,632

    Survivor: Bond or Borrowed Time. Bond is arguably the best survivor aura perk and Borrowed Time is great because 8/10 killers camp and tunnel.

    Killer: Maybe Corrupt Intervention. Killer perks aren't all that great.

  • White_Owl
    White_Owl Member Posts: 3,786

    For survivors it's Bond imo. It's the only thing that allows a solo survivor to understand what is going on and to coordinate with others.

    Killers are too different to declare a perk best for everyone, though.

  • Rex_Huin
    Rex_Huin Member Posts: 1,208

    More games have been won with Hex: Ruin than any other perk.

  • Watery
    Watery Member Posts: 1,167

    I’m a H.O. for head on.

    My fave perk because I’ve gotten saves with it, and it’s gotten me out of tough situations.

  • TooKoolFoU
    TooKoolFoU Member Posts: 378

    Survivor: Iron will

    killer: bbq for the points and balanced aura reading

  • Omans
    Omans Member Posts: 1,081

    Dead Hard (if they ever fix it) and decisive strike.

    Bamboozle - for most killers it will help you several times in every single game you play. That's pretty darn useful.

    Whispers - not nearly as useful as people think.

  • GrootDude
    GrootDude Member Posts: 14,110

    Spine Chill

    Whispers

  • ShadowRain
    ShadowRain Member Posts: 607

    Killer - Ruin

    Survivor - Self Care

  • Plu
    Plu Member Posts: 1,456

    Decisive strike / Adrenaline / Unbreakable

  • Scal3r
    Scal3r Member Posts: 188

    Balanced landing, not only does it have a sprint burst, but the passive opens up so many more loops you can do.

  • 8obot1c
    8obot1c Member Posts: 1,129

    So many people will disagree with me on this one, but let me explain. I think the best perk is Autodidact. LET ME EXPLAIN.

    First off it rewards you with being altruistic and helping your teammates as well as giving you benefits for healing others as you do so. It also gives you a new secondary objective to get stacks and heal others instead of doing generators. Thirdly when you do have all of your stacks and end game is around you can do some good plays and it sometimes works against slugging. My friend told me I couldn’t get the heal off and I said oh yes I can and BOOM. He was healed up and he didn’t know it because of autodidact. It was really lucky that a skillcheck appeared. I just wish it could give you more skillchecks. Autodidact is also a good substitute for any other healing perk besides self care. It also in some way rewards you for not being seen by the killer (Okay yes I know Nurses is a thing) oh and you know healing slowdown? Well yeah throw that out the window, but not all the way because having more to heal gives you more times for skillchecks, but if you already have 5 skillchecks let’s just say the slowdown wasn’t a slowdown. I know that a counter argument is actually getting skillchecks, but that’s the fun about the perk (in my opinion) you could get so many at the beginning and not get any at 5 stacks or not get any in the beginning, but get a crazy load with 5 stacks. This is why I will be playing Adam next to get the perk.

  • Blueberry
    Blueberry Member Posts: 13,671

    DS and BT are leagues above most the other perks, like S+

  • Weederick
    Weederick Member Posts: 1,080

    Ruin, Iron Will

  • MegaGamer_01
    MegaGamer_01 Member Posts: 172

    Survivor: Balanced Landing

    Killer: Barbecue and Chilly

  • FriendlyGuy
    FriendlyGuy Member Posts: 2,768

    For survivors: DS

    For killers: Nurses

  • ahandfulofrain
    ahandfulofrain Member Posts: 528
    edited November 2019

    Survivor: Decisive Strike or Adrenaline

    Killer: Ruin or Whispers


    No contest.

    Edit: Forgot Whispers existed

  • Almo
    Almo Member Posts: 1,120

    Either Alert or Pop Goes the Weasle.

    For my playstyle, anyway.

  • PhantomMask20763
    PhantomMask20763 Member Posts: 5,176

    I personally love Dying light, it's good at slowing down over time especially when combined with thana

  • WaffleFalafel
    WaffleFalafel Member Posts: 384

    Empathy as a solo. OoO in SWF.

    NOED as killer.

    If I ran one perk and expected it to get me the best results in a match, I would use these.

  • PickCollins
    PickCollins Member Posts: 495

    Yo dude if you’ve got time to comment on this you’ve got time to go address the dozens of posts about people not liking the Nurse changes.