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(Fan-Made Power Idea) The Cop

GamingHulk123
GamingHulk123 Member Posts: 244

This was reposted.

The Cop

(Power) Six Shooter: You start the trial in with your nightstick. Use your secondary power to switch modes. It takes 1 second to switch modes. In the six-shooter stand, you move at 110% MS and stand up straight like the Doctor. In that mode, you start off with revolver and six bullets. Hold the power button in this mode to aim and pressing M1 will allow you to shoot. 1 second cooldown to shoot again. You get a box of bullets from the locker on a shelf, next to the hatchets. (You may hold 2 boxes at a time) Each box holds 6 bullets. You can choose when to reload, when you do it takes 3 seconds to empty barrel and fill all 6 slots with bullets.

(Secondary Power) Hand Cuffs: Like the Pig’s secondary power; when you down a survivor, you have the option to press the power button to put the handcuffs on the survivor. When handcuffs are on, survivors cannot perform any action until handcuffs are removed. To obtain a key, a survivor (Who isn’t handcuffed) must search duffle bags within the basement lockers. Then that survivor must go to the handcuffed survivor and take off the cuffs.

The Cop's Arsenal: 115% ms (110% in Six Shooter Mode), Nightstick (Weapon).

Wipe Animation: The Cop spins the Nightstick by its handle.

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