http://dbd.game/killswitch
Playing a game where the killer is afk the whole game and i still depip.
Like the title says, I played a game and the killer was afk the whole time and i still depipped, I just think it's unfair for that to even be a thing and was wondering if there was ever going to be some fixes for this kind of stuff?
Comments
-
I believe there are plans to rework the ranking system, yes. Exactly what form that will take we don't know yet, but it's shown on their current roadmap as something which will be happening in the three months or so following the release of the Cursed Legacy chapter.
So hopefully, once the rework happens, things like depipping due to afk killers or playing the game too efficiently won't be such an issue anymore.
10 -
you didn't do enough in the game, do totems, open chests, use toolboxes to sabo.
1 -
I don't understand your point? do you want to play games with afk people where you actually have to do stuff like that just to not depip?
0 -
Sweet as, I hope they work on it cause it definitely needs improving.
0 -
I stopped caring about ranks a long time ago and you should too tbh until ranks actually mean something.
2 -
I'm saying you actually didn't fulfill a point or action requirement to pip. There's ways to do this against an afk even a stealther like Wraith. It's really about lucking out with items or bringing a secondary chase objective with you. I guess I should explain, I afk in killer matches a lot, I really just want to get my daily/archive and just let the survivors go, half of them dc anyway in farming matches so there's no point killing them.
0 -
Yeah I know the point you are saying, but I just don't believe it is healthy for a game to be like that. and to be fair I could explain what I did to try and not so call depip but like I said it is not a healthy way for the game to be.
0 -
Same when you get tunneled for the entire game and those blendettes that were holding m1 for 5min get the pip and you not
0 -
Open Chests and saboing does nothing for the Emblems. Totems count towards Lightbringer. So you can end up with Iridescent Lightbringer and Iridescent Unbroken, which is not enough to Safety Pip.
You need to run in front of the Killer to get Points for Evader, but honestly, this should not be necessary (and cannot be done if the Killer is a Wraith or any other Stealth Killer who just wants to derank).
So yeah, there is no chance to do anything more and even if, nobody should be forced to run around the Killer the whole time, just to not depip.
1 -
by the way why was this moved to general discussion, i feel like this is more than just a 'general discussion' unless i'm tripping that i posted this in technical problems..
0 -
Although you can pip up with an afk killer, it's very difficult, especially at mid to high ranks. Even if it is manageable, it's still a flaw in the system that survivors are effectively punished if no one gets hooked or hit (which is usually the case with an afk killer), because it's impossible to receive any points in benevolence. OP's point is valid in that regard - the ranking system does need looking at.
0 -
The problem with AFK Killers is that you get no Chaser or Benevolent, which is half your pip as Survivor. Lightbring is inherently limited, so the only emblem that's guaranteed is Unbroken.
0 -
I'm gonna completely disagree just based on experience. The OP didn't find enough things to do in the map to get the pip specifically already existing secondary objectives. Either way a survivor shouldn't just be awarded a participation trophy to pip in an afk match just because they did the gens and exited the map. I do agree that the piping system needs an overhaul, survivors can just pip from unhooks and heals and I feel like there should be a greater skill sense than farming team mates. At least it's not as bad as old WGLF stacks, that was just a nightmare until they put safe hook points.
0 -
Rank doesn't matter.
0 -
Other than Wraith no other killer prevents a pip anymore not since the ready change
0 -
So in a boring afk game I should be forced to go around and do extra things like breaking dull totems and opening chests just so I don't get punished and depip?
0 -
yup, go open a chest or do a totem, they are pretty easy to do. Also have a better mindset, work on doing great skill checks, work with team mates to coop gens. you'd be surprised how quickly you can double your points and pip in those instances. You get a free pass into the game and can use it to strengthen different mechanics and do a scavenger hunt against the other survivors.
0 -
No one is suggesting survivors receive "participation trophies" or get rewarded for doing nothing. Ranking up is already far too easy as it is.
I agree, one probably shouldn't be able to pip in a match where they are presented with literally no challenge to overcome, because afk matches aren't a show of skill.
My point was simply that neither survivors nor killers should be punished by the ranking system for completing their objective efficiently. In survivors' case, the problem is the Benevolence emblem, in which it is only possible to get points if one's teammates make mistakes.
0 -
Ive always been able to at least black pip at red ranks against an AFK killer. I just helped crank out a couple gens, no totems at all, then went and ran around the killer awhile. This takes care of 2 emblems, and you automatically get 1 for escaping without being downed. You won’t get any altruism, and yes it feels dumb having to run around someone who isn’t there but it’s a quick game anyways take the easy points and move on.
0 -
I play for BP too, mostly stock up as a killer then spend them on my survivors to get medkits mostly. Unless it‘a almost time for a new killer like now I’m staying between 900k-1 million
I’ve been to rank 1 and managed to stay between 1-2 for a while so i know I can, but I enjoy the game a lot more at lower ranks playing fun builds and letting people go
0 -
in a way they kind of should be. the whole point of the game is to do stuff and have fun and if killers are just focused on getting the 4k quick and easy and survivors just want to gen rush and escape then there really isn't much gameplay going on. The devs did the emblem system with this in mind, that the killer and survivor should have more interaction than just being hooked/slugged and the gens being done efficiently. I'm telling the OP that there's enough things in the map and interactions to not depip. I've never depipped from an afk game cause I got an item or did totems enough to farm 20k and actually take a break from getting tunneled or facecamped.
0 -
Ranking systems shouldn't be based around having fun, they should be a reflection of player skill. If a killer is skilled enough to kill all 4 survivors in one hook each, they should be rewarded for that, not punished. The same should apply if the survivor team are skilled enough at outrunning the killer that they manage to never get hooked.
As for whether the OP could have pipped or not, I've never disagreed with you on that, so there's no need to keep preaching to the choir. What I'm talking about now is OP's secondary concern about whether the ranking system is doing its job.
1 -
Every Killer who can go into Stealth. Not afk, sure, but a Killer who wants to depip (like crouched Pig) or is using a Meme Build (Basement Protector Bubba)
0 -
unless the rank rework is actually GOOD and they balance the game a bit better, you will see more of this. I know when DC penalties come in im just gonna AFK as wraith from game to game with no perks and watch utube series to de rank. no reason to be in red ranks as killer other than STRESS
0 -
I guess I am getting unlucky. the only afk killers i'm getting are wraiths.
0 -
Wait what map was reworked?
0 -
Springwood (Badham Preschool).
0 -
As a killer, I depip whenever like 2+ survivors ragequit the match, so it goes both ways.
Ermm killing the survivors in one hook isn't skill lol. More than likely that just means you were camping hard or put them into the basement.
0 -
I try to do everything I can do get points - like i said with my last comment it is wraiths i'm getting. And it is a bit hard to do all that when the gens get done in 3 minutes because no one knows its an afk untill the gates are open and the end game is going. Sure if it's anything but a stealth killer you can get the points easy maybe I need to reword the title to stealth killers.
0 -
Figured they couldn't keep up with there own schedules. Was wondering since the archive right before the last year dlc was supposed to have a new map wondered if u missed something.
0 -
Or it means that they snowballed so well that the survivors didn't get a chance to rescue each other. Even if they did get a 4k by camping, that still means the survivors made some stupid decisions and got outplayed. In either case, the killer deserves to be rewarded, not punished.
1 -
Yeah it could have been accomplished through a 3 or 4 man slug, but I would bet the amount of 1 hooks that happen due to camping is much higher.
Also I disagree a 4k through camping is the survivors getting outplayed. There is basically no way for a solo Q team to deal with a really good camper. And I say this as a camping killer who regularly 1 hook's red rank survivors.
If I am playing like hag, and someone goes onto a good hook, there is almost no way for the survivors to get them off except by trading. A basement hook? Borderline guaranteed kill.
I had a few games as basementface yesterday where it was like within 30-40 seconds of the game starting I 1 shotted someone off a gen, put them into the basement, and camped them to dead.
I don't think that is very skillful gameplay, and it should not be rewarded with rank ups. But, it is a lot of fun, and fits in with the theme of DBD.
0 -
There may be no way to get them off, so in cases like that you don't get them off. If the survivors insist in trying to rescue someone even when it's too unsafe for them to succeed, that's the stupid decision I was referring to, so if they play badly in that sense and the killer capitalises on that, that's the survivors getting outplayed.
The smart thing to do in that situation is rush generators while the killer wastes two minutes camping. Camping is not a viable strategy if people don't go for saves. That's why I say that a 4k through camping is actually the survivors being outplayed and therefore not something the killer should be punished for.
0 -
People always say that gen rushing is the counter to camping, but I don't think that applies to solo Q players.
By the time the rest of the survivors make their way to the hook, and realize that the killer is camping, half the hook timer can be up. From there, they have to spend some time at least probing the hook to attempt the save. The damage is already done at this point, with the survivor probably hitting half and being an easy tunnel target if they do somehow get rescued.
If the survivor went down before ruin did? There's no way those gens are going to be getting done in the meantime.
0 -
If anything, solo players have the advantage in this scenario, because they're not emotionally invested in the survival of their teammates as they would be if they were friends.
Yes, maybe they wouldn't get as many generators done in reality as they would ideally if everyone just ignored the hooked person and focused on generators.
The point still stands, though, that generator progress notwithstanding, going for the save under those circumstances is a stupid decision which is going to get them killed. And that is their fault, not the killer's, because the killer is laying an obvious trap and they are walking right into it.
And even if that happens with the first hooked survivor, the rest of the team should have learned their lesson by that point and not try to go for the next save. Again, if a camping killer gets a 4k, 9/10 times that is the fault of the survivors.
0 -
This doesn't necessarily do enough for you. If you don't have a toolbox, and the killer is wraith or myers, their loss of heartbeat means little to no boldness, no altruism points. 2 categories totally hampered because killer is not around. with a loss of almost 16k. Still I'm willing to bet he/she didn't de-pip/ de-rank. Getting out is supposed to guarantee you don't de-pip
0 -
Riiight, because solo survivors don't want altruism points... Game design rather forces you to work as a team. if you don't you are giving up too many points during the game. It's hard enough to earn blood points due to different killer abilities; wraith and stealth killers go stealth during a chase, the heartbeat is lost and you are no longer in a chase even though you are, so you lose chase points.Plague vomit hinders Altruism points due to loss of healing, etc. Add camping and tunneling on top of these and a survivors points are just screwed.
0 -
Yeah, it sucks not being able to earn altruism points. But if you hook dive someone who's being camped, you probably won't get the altruism points anyway, and you'll also most likely end up with no objective or survival points either because you'll be the next one to die. It's still a bad move, and not a lucrative one either. The only reason to do it is if you care about the other person's survival more than you do about your own point gains.
0 -
I am saying that if you are a killer and hook someone early, like with 5 gens and ruin still up, there is almost no downside to just trading off ~2 gens to secure a kill. And those 2 gens will only get done if the survivors are playing very well, and not all blundering about trying to save. From there it is an easy task to win 3v1, even with only 2-3 gens left.
Camping is insanely powerful when done well. All the perks like BT / DS / etc etc only work if the survivors can actually get the unhook in the first place. I think it's only held in check by the fact that most players are not willing to do it.
0 -
The problem with camping is it relies on the survivors being altruistic to a fault. It can be a powerful strategy, yes. But it's a perfectly acceptable strategy for the killer to use it to secure kills.
This topic isn't actually about camping, though - the same logic could be applied to tunneling, because the point is, regardless of what strategy they use, if they managed to complete their objective they must have done something right, and they shouldn't be punished by the ranking system for doing their job.
0 -
And this is again not fun for the rest. You think it's insanely powerful for the rest? Who the hell cares? The game is meant to be fun for all, not you and 2 or 3 others. When you catch and camp someone, you're being a toxic killer who no one wan't to play against. killer is supposed to be thrilling and terrorizing, a camping killer is neither of these. He's boring, dull, and just not fun to play against. You ruin the game for everyone.
0 -
So let the killer hijack our points, let him screw us over because he wants to be a camping PoS. Wouldn't it be nice if Survivors could screw over the killer the same way?
0 -
They can. It's commonly referred to as "genrushing". Like camping, it's a perfectly legitimate strategy for achieving one's objective, can be very difficult to counter, and feels pretty crappy for the other side.
But this isn't the place to discuss it, because this is a thread about the ranking system.
1 -
Lmao.
"Killer was AFK and I DePiPeD?! That's unfair! I didn't have to play the game so I should have not been depiped for not doing enough to ensure a safety pip because rank matters!"
0 -
As someone who camps regularly at red ranks, I disagree. The survivors can basically ignore the hooked survivor and do gens for 2 minutes straight, and I will still win because a 3v1 is so much in the killers favor.
As a killer I don't feel like I have any obligation to make sure the other side is having fun. You think in Apex legends someone is going to hesitate about shooting me because I wouldn't like it? It is a competitive online game. It is the developer's job to ensure the gameplay is fun, not me. It's not like there aren't an equal amount of toxic survivors who will drag you to haddo with instaheals and balanced landing while being in a SWF.
0 -
That's a joke right? Everything you do, earns you points. You want to stop a gen rush, don't camp the hook, Pressure the Gens, and chase others. Your problem with Gen rushing is caused by your actions, not by the fact that a survivor found a gen and started working on it. There is only one way to get a gen done, walk over to it and start working on it. If you can't counter that, it's on you. Maybe next time take Ruin, Thanatophobia, Pop, or any of other gen based perks to slow the game down. You have the power to slow the game down. If you choose not to, that's on you. There isn't a counter to camping though. You hinder the ability of the survivors to earn points, to enjoy the game. And your play style is what's killing this game. When the game is no longer enjoyable, people leave, and you are doing exactly that. Think it's a joke, look at the queue times today compared to 3 months ago, 2 months ago, a month ago. I've only been playing for 5 months now, but when I started, during prime time, I was in queue for maybe a minute at most before a game started as survivor. Now it's up around 5 to 10 minutes. It's getting longer and longer because people just don't want to play.
0 -
It's getting longer and longer because people don't play killer. Killer Q times are instant at red ranks, and survivor Q times are like 5-10 minutes. The playerbase has only grown over the years, as evidenced by steam charts.
0 -
And like that you show what a fool you are. That is not what he said at all. A killer goes afk, it shouldn't penalize the survivor by depiping. He didn't ask to be rewarded with a rank/pip, he asked not to depip for the killers inaction.
0 -
Oh sorry, you're right. I'll edit my post. Everyone on here complains about such pointless things that I mix them up.
0 -
At the start of reading that I was giving you the benefit of the doubt and assuming the "you" was referring generally to "one who camps", but then by about the "your playstyle is what's killing this game" point, it started to seem like you were attacking me specifically.
So I'd appreciate it if you would please stop making assumptions about me or the way I play the game. I am a heavy survivor main. I barely play killer, except for challenges and dailies. When I do, I never camp - I rarely even kill people, usually I get what I came for and let everyone go. I simply happen to believe that there is nothing wrong with using a powerful or effective strategy in any game, and killers have as much right as survivors do to use every tool at their disposal in order to secure a win.
And that neither side should be punished by the ranking system for doing so.
0

