http://dbd.game/killswitch
Killer Idea: The Scarecrow
Appearance: A scarecrow with 2 crows on each shoulder. Weapon is a scythe.
Height: Average
Terror Radius: 32 meters
Speed: 110% (4.4m/s)
Power: Corvus Call
Disturbing 1 crow causes all crows on the map to caw and fly away instantly. The Scarecrow has the Undetectable status effect until the crows come back, and for 5 seconds after they do. This cannot be used in a chase.
If a Survivor disturbs a crow, the Scarecrow can teleport to where the crow was disturbed 3 seconds after the crow flew away. Scratch marks are shown where the Survivor went for 1 second after teleporting if the Survivor who disturbed the crow wasn't sprinting.
Iridescent Add-ons:
Followers - Survivors who disturb crows get 1 crow around their head, which lasts for 10 seconds. If they sprint for at least 5 of those 10 seconds, 2 more crows appear, and it takes 30 seconds for each crow to leave.
Sharp Eyes - Survivors who disturb a crow have their auras revealed for 3 seconds.
Teachable Perks:
Restless - Crows fly away when anything comes within 8/10/12 meters of them. Crouched Survivors disturb crows when within 4/5/6 meters.The auras of crows that are flying away are shown to all players in the trial.
Partners in Crime - After damaging 2 generators, clicking the Active Ability Button will block both generators for 12/24/36 seconds. The generators regress during this time. Partners in Crime is deactivated when 4 generators are completed. (Crows fly around blocked generators.)
Scarlet Eyes - Crows become Ravens. Ravens are considerably/moderately/slightly harder to disturb. When a Raven is disturbed, it will attack the Survivor that disturbed them, and inflict the Broken status effect for 30 seconds. Ravens fly back 50% slower than Crows.
Thank you for reading this! Feedback would be appreciated!
Comments
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I like the scarecrow killer idea I just do not like the perks or power listed here.
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