http://dbd.game/killswitch
Unstoppable Force Vs. Immovable Object
So I made a post about this mess of a Custom Games Lobby. This wasn't with friends btw so it wasn't for fun. It was a full 4 man SWF on comms.
In the post people kept talking about how this wasn't impressive because it was Spirit with an ebony. The mori didn't get used.
So I just wanted to put in a little facts to show some people the actual numbers behind what they brought vs what I did.
Socket Swivels- 69.56 for 1 gen - Moderately
Brand New Part- 25% over 5 seconds
Commodious Toolbox- 69.56 seconds for 1 gen - Moderately
Engineers Toolbox- 64 seconds for 1 gen - Tremendously
Prove Thyself- 10% for each other Survivor within 4 meters
Blood Amber- Reveals Killers Aura with 32 meters
Eroded Token- Reveals Survivors Aura with 24 meters
Skeleton Key- Opens Hatch - 20% less Objectives for Survivors
So for the two guys with the Engineers toolbox it would take them 36 seconds each for one gen...
That's 50% of their objectives done in that time...
It would take the commodious 52 seconds for one gen...
That's me being generous and assuming the commodious isn't with the Prove Thyself for even less time...
Survivors can spawn on their objective, Whilst Killers can spawn close, they can't spawn directly on Survivors.
This means that unless I had either grabbed the right survivor (Which is a 50/50) or downed one within the first 10 seconds of the match, the Survivors would have completed 50% of their objective Vs. my 12.5%...
They also had 4 Petrified Oak. I don't know if they stack, but it increases the distance between hooks by 1 meter.
I'm not saying my set up wasn't just as over powered, it was. All i'm saying is before you have this double standard for Killers Add-ons Vs. Survivors Add-ons, Educate yourself. Look into the numbers. You would be surprised if you take a step back and look at this from a numbers stand point.
In the end this game came down to a principle, they disconnected because I was strong. Not knowing they could be just as strong if they were optimal.
Comments
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I feel that the devs will do something against this, but unfortunately they are to slow. They really need to stop with 4 chapters a year and instead focus on balance changes for items, offerings, Perks, mechanics etc. Many people will lose their patience and leave the game if the devs don't do things fast enough.
That's just my opinion. But I really think they're slow with that what they're doing.
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I'm not really sure what the point is of this post, but it's upsetting just looking at the image. Both sides of this match brought things in an attempt to make the match the least amount of fun for the opposing team as possible.
I mean, good on you for handling everything they brought, but everybody in this image just looks like an #########. I don't really understand why anybody would want to play this way
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@Venom368 It was a bet I made with a group of not so nice survivors. The point of the post is to show that both sides, Killer and Survivor, have busted stuff. Its all in an effort to get people to stop bitching about the other side so much. This is what happens when both sides bring their strongest stuff.
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Okay gotcha, that is less upsetting than this just happening randomly lol. I didn't catch the custom game part.
Yeah, this explains more why the game is not competitive. Because stuff like this exists. And nobody has fun when people try to play competitively using the best items
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