Why Keys Can be Broken
I have been trying to play Demogorgon and I believe one of the best ways to play him is by setting up your upside down portals next to the three closest gens and play out the late 3 gen strat. While it is a very useful strat . If one survivor Ends up bringing a key. As soon as you get your first sacrifice the other three survivors get to just escape for free instead of having to actually play for final gen. I’m sure playing 3 gens is frustrating but having an easy escape does feel even more cheap.
Comments
-
This never happens to me ever and i consider myself a killer main, this situation can only occur with swf, and usually they are very altruistic, so you should have ample time to notice if one of them is carrying a key, i'm not disproving your particular case but merely highlighting the odds of being in that particular situation
0 -
Yep, the last gen is the point the killer has the most control on the map, it's really ######### that having a key means ONE kill releases 3 of them for free and cripples your score and rank.
Moris and keys need to die already.
0 -
I don't think "Only SWF do this" or "You can just find and camp/tunnel the person with the key in the game" would ever be very good arguments for how a key might be fine.
I mean if you can have a fun, close match, and you're working your butt off as the killer, only to have 2-3 survivors simply jump into a hatch and leave? I can't see a world where that's fine. I hadn't had that happen to me at all for months. I think I had it happen 3 times in a month recently, which isn't a lot so it isn't a massive deal, but I can't help but feel like it made me waste my time.
0