Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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Access the survey HERE!
A New Way Of The Devs Deciding How To Balance A Killer
Obviously this is my opinion but the devs should do a survey on why players are complaining about certain killers. I mentioned this in another post about a nurse rework. The devs need to listen on to WHAT MAKES a killer less fun to play from the PLAYERS, example is that nurses base kit got nerfed and the only problem was her addons and no one asked for a base kit nerf. Here are some examples.
Dev Survey
Hello Players of the fog. We have heard a lot of complaints about these specific killers recently. Please tick only ONE of these boxes as to why it's unfun to go against them. Here are the options.
Nurse:
Her lunge is too long considering her power
Her addons are not fun to go against and tremendously tip the balance of the game in her favour
She is impossible to escape from
If none of these options are valid to you please write below what your problem with the nurse is
Freddy (The Nightmare)
His slow down potential is too great
He has too many snares
I don't like fake pallets
Spirit:
She has no warning on when she is using her power during a chase
She can easily hear survivors during phasing
These are just examples, don't think I actually want those nerfs to happen, also the nurse one is pre nerfed nurse in case your wondering. :)