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Remainder that survivors still DC to my nurse. (Nurse is still the strongest killer BTW)

For those who know me i'm a PS4 player and probably one of the best nurses at red ranks (there is very few btw even less since the changes). I play her addonless and without ruin and still manage to 4k. Sure strong team beat me of course i'm not a god nurse. Overall on 80% of my games i get a 4k and 20% against strong team at least one kill.

I just think you all are over reacting on the base kit nerf. While i agree that it was not really a good change he doesn't make her bad. Let me explain.

Basekit change

  • While they added a 6s cooldown which in reality is 4s (as you go 2s in fatigue and the cooldown recharge while in fatigue unlike Legion). That means that you have to play right and many is scared to blink to travel by fear that you'll get punished for it. In a sense it's true but not really because all you have to do is traveling once you've find someone you wait your blinks to come back then, you hit her once at this point you have those options
  • Either you blink and hit a second time if they got no dead hard or wait for both blinks to come back (I do that option but sometime the first option is possible on multiple scenarios).

Add-ons that need some tweaks

@Peanits While i like the new add-ons i think some need some buffs just a bit those are the list.

  • Bad Man's Last Breath : 16s is way too short i want them to be increase to 24-30s but 16s is weak.
  • Campbell Last Breath : While the add-on seems good on paper i don't like it because you can't control the second blink. However the good thing is that he only use a half charge at second blink. This one is a bit tricky i think that he should be reworked to allow us to, use the first or second blink with no charge.
  • Anxious Grasp : increasing the range a bit is all he need in my opinion.
  • Spasmodic Breath : Fun add-on but i think the movement should be increased to 4,8 m/s from 4,6 m/s and duration reduced to 45s.
  • Torn Bookmark : This one is pretty simple to fix. Instead of restricted blinks simply reduce the blinks range.


Despise the change i want above nurse is still strong. As a reminder Nurse still have a range of 30m (20m for the first and 10m for the second) while blinking, Charge time is still the same , fatigue is still the same. Only difference are add-ons and cooldown which is 4s and not that bad could have been way worse. I also want you to remember that i'm a console player and Nurse is considered weaker, If you think Nurse is bad he might be due to Dedicated Servers.

Thanks for reading tell me your thought.

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