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Giving back Oni's flick?

So with the latest hotfix, 3.4.2, Oni's dash flick ability is virtually gone once and for all.

You can still do a 180 turn, though that will only happen if you hold down Q/E or flick your mouse right at the very end of the attack animation being over. However, this won't get you a lot. Let's get into this.

Oni has recieved quite a good amount of changes since his full release after the PTB. First that survivors drop less orbs, then I think something that concerned his movement (? correct me if I'm wrong) and now the removal of his flick. Though, what makes the flick so special?

The Oni has two abilities: one is the demon dash, the other is the pure insta down M1 strike. Demon Dash basically works like Hillbillys chainsaw minus the penalties of bumping into objects, and one of Onis major skillcaps, in my opinion, was his ability to flick around corners to catch survivors who tried to get out of his path off guard.

With the current patch, this is no longer possible. While I understand that the flick via mouse or Q/E wasn't intended, it sure provided him with a mean of tailgating them when they attempted to squeeze around an edge. I can see that 180 turns are game breaking and surely shouldn't happen, though what if the Oni was given the ability to keep his Q/E flick, though to reduce the angle at which he can flick to something like 90 or 50°?

This doesn't seem too bad, and makes it so that his ability isn't just a new glorified sprint burst for killers.

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