"just don't tunnel"
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Yet I do it all the time at rank 1. Same with camping. And people will sit here and argue to death with me that it doesn't work, even if I can provide literally endless examples of it working because it works almost every single game when done properly.
If you are getting looped for that many gens, you need to run more chase perks, simple as that really. The game is about stacking as many slowdown perks as humanely possible while still being able to get downs in a reasonable amount of time.
My favorite, make your choice spirit, camps and tunnels from 32m away.
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Nonsense, in practice it most definitely does not work unless the survivors are inexperienced; though yes if you run a solely dedicated tunneling killer with tunneling focused build I imagine you could, but even then for what, a low blood point 1 or maybe 2k? Still no point in doing it.
It's a waste of time for killer and is generally more work than just playing; and far far less effective.
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Uhhh that's not how it goes down. I typically 4k every game, and 3ks are because of hatch of course. Maybe not as much bloodpoints but I have full builds on my favorite killers and don't care about it much.
That build is the peak of tunneling but it's not like you can't get away with it on the M1 killers as well. It's strengths are that you can protect and doctor the nearby gens with pop goes in between phasing back to the hook for 1 shots or tunnels.
Maybe watch some of this guy: https://mixer.com/ProVengeance_
He is who I watched to learn how to play mean. All the other streamers play very nice but this guy has no problems tunneling and camping when it's advantageous to do so.
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Camping is a thing, tunneling is not. I make sure not to camp hook unless some dumb survivor I chase across the map runs to the hook, with me chasing and saves. Then yeah I'm getting you both.
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I slug whoever was recently hooked if I run into them or end up following the wrong scratch marks, See someone else as I carry them, or when a chase ends and a random survivor's in my LoS.
- It provides pressure now more people are off gens
- They deserve to play the game as well
- Prevents DS
- I like to rotate survivors so everyone can have fun. It also conditions people late game to think you'll leave them with less people.
- Makes it so I wont need Ruin.
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MYC makes the rescuer able to be one shot, not the person being saved. If you are going back to the hook to hit the person rescuing, that is camping, that is not tunneling. Even then, that is a very loose interpretation of camping since you are going at least 32 meters away which most people wouldn't even consider proxy camping.
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He may have been a little dramatic sure, but the mere presence of an obsession can completely change the way a killer plays, that's the power of DS.
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If you can't see the value in MYC for tunneling I don't know what to say. What else is going to get you totally free slugs while you tunnel someone? You must have missed the part where I said this is typically done with movespeed spirit; who returns to the hook from 32m in less than 3 seconds. It's like a hag if someone triggers your traps, you are effectively already back at the hook the second someone is saved.
I don't think its possible to even get out of the basement before a spirit can be at the top of the stairs from 32m away. It is insane for tunneling. If you don't believe me try it yourself.
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I understand what you are saying. Not many people take into account the power or camping/tunneling in whatever manner you're using it in. That's why I don't cry about DS if I happen to get greedy and want to go "camp" a hook or unintentionally "tunnel" someone.
It's just common knowledge, but the problem is many people on here seem to want to nit pick only the parts that mostly puts them at a disadvantage.
"Well it was only 50% tunnel but I also saw scratch marks so I went back" Who cares? The perk itself doesn't state "You can only tunnel ___% this much or else the perk won't activate". It is literally taken from Laurie Strode's lore in her stabbing Michael Myers, it is meant to be an offensive/defensive perk. You are literally stabbing the aggressor.
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Watch the last game of that stream. It starts at around 4 hours and 4 minutes in. That is me playing spirit in this manner at rank 1. I was not specifically tunneling though but could have been.
It is super tilting for the survivors. Them remarking with comments like "THIS SHOULD BE BANNABLE"
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Yeah, that's why I keep saying DS is not an anti-tunnel perk. As a killer you are also aware of who is injured and would most likely down them first. With perks like MYC, it just further encourages it.
That's why I disagree with many people on here who think there is only one type of tunneling. If you go back to the hook for the "exposed" person but they are good at immersing, and you happen to hear the wounded guy that just got unhooked... are you seriously telling me you're not gonna try to find them and down them again? Lol
Tunneling comes in different forms.
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I watched a bit, that guy sounds like he really hates survivor mains and their meta perks. Made me chuckle listening to him.
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You can't deny the effectiveness of his methods though. I wish I could use him as an example to everyone who keeps saying slugging, camping, and tunneling don't work at rank 1.
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"If you can't see the value in MYC for tunneling I don't know what to say."
Tunneling is going after the same guy repeatedly. MYC quite LITERALLY only affects the guy that is rescuing. It's ENTIRE purpose is to encourage you to NOT tunnel. I don't think you understand what the perk actually does. It has zero effect on the person that was saved.
If you are coming back to the hook after being at least 32m away and hitting BOTH people then you are playing against complete potatoes at low ranks. That scenario is not happening against even semi competent survivors.
"You must have missed the part where I said this is typically done with movespeed spirit; who returns to the hook from 32m in less than 3 seconds"
We are talking about tunneling in general and you keep referencing one singular killer. That is not what OP's topic was about.
"It's like a hag if someone triggers your traps, you are effectively already back at the hook the second someone is saved."
Or they just crouch save and she gets nothing.
"I don't think its possible to even get out of the basement before a spirit can be at the top of the stairs from 32m away. It is insane for tunneling. If you don't believe me try it yourself."
Why are we still talking about Spirit? This has nothing to do with what the original topic was about. One killer being "insane for tunneling" has nothing to do with the topic at all.
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Hearing about Ruin or DS for the 10000th time is getting old...
But I suppose we'll never stop hearing about them unfortunately.
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Ok. What is the counter to tunneling? Someone who isn't being tunneled doing gens. MYC lets you get a slug in addition to being able to tunnel the guy who came off the hook on a multitude of killers who can quickly return to the hook.
Then someone has to save the slug, and it's 3 survivors off gens while you tunnel. As opposed to 3 survivors on gens while you tunnel. It is as simple as that. If you get back too late and lose the person you wanted to tunnel, then you have a backup in the MYC target.
I don't know how to put it any clearer than that.
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No, I agree. Camping or tunneling are viable strategies that will work well; for example you can do the 3 gen more effectively by hooking a survivor between the 3 gens you are trying to protect and simply let them do the one that is further away from them. They won't be able to touch those gens or go for the save if you just stay there or at least have a very hard time going for the save if you simply injure them and not chase them.
I've done that a few times. It's true it works. Is it annoying? Yes, but so what? Survivors aren't little angels that don't do annoying ######### too.
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The only way the scenario you are describing is happening consistently is if you are playing against extremely bad survivors at low ranks. That scenario is not happening against even semi decent players.
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Except I do it all the time at rank 1, and even posted a video of me doing it at rank 1. So whatever, i'm not arguing about it anymore.
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Link your steam I'll take a look.
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That's all you gonna get from me. In before you jump on the fact that rank reset was today.
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If that's all I'm gonna get then it hasn't shown what you've said.
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You don't need to validate your rank because rank doesn't = skill.
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Just don't tunnel
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100% accurate.
I snorted 7mg of pure jarl balgruff
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Play however you want. Don't let survivors tell you what you should do.
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