Hex Totem changes
Ello all, I purpose a change to the way Hex Totems currently are handled by two possible ways that in my opinion would fix them or at least help.
1.) Quit spawning Hexes in the most obvious places, I know it's RNG but make the possible locations in obscure hard to reach/find places NOT right next to a gen or out in the open to be easily found amongst heavy traffic areas.
2.) Change Hexes to be conditional perks and remove hexes from the game entirely adjust the severity of their effect according to rank and the fact it's an actual perk now.
As it currently stands Hexes spawn in the most obvious and easiest places to find that running them against a competent team just isn't really viable. I understand they are meant to waste time and not be a perma stay thing but you go against a team that even thinks there is a hex totem and it's almost gone instantly, I've even spawned in right in front of a hex totem. Yes, I know about ToH but then you spend all game protecting your totem and not enough time doing your job as a killer.
Comments
-
Yesterday my ruin was spawn on hill totem ON HILL!From half map you can see burn totem...
2 -
2
-
@EpicFailTryHard said:
the best spot...ever.i feel ya, sally.
I kinda felt bad i spawned right there tbh.. I messaged the hag after i died that i literally spawned on top of her totem and she was still furious that happened. The devs need to fix this Asap.
3 -
Spawning of survivors, totems and/or killlers needs to be adjusted
3 -
yeah. every now and then i will stack games where i will hear a heartbeat within the first ten seconds of the match. be discovered as well, of course.1
-
This content has been removed.
-
@Milo said:
Spawning of survivors, totems and/or killers needs to be adjustedCompletely agree, there is no reason for totems to be spawned near gens etc and no reasons survs should spawn 10 feet from the killer or even right next to them, the same to be said with survs and totems. This game is too RNG based on some things.
1