Challenges Crippling Gameplay
I think that certain challenges for daily challenges and the ones in the archives should be reconsidered. You shouldn't have ones that have a potential adverse effect on gameplay. I've had a lot of matches recently where people going for challenges with tunnel vision ruins the experience for everyone else. Such as Trappers not wanting to play the full game and just setting traps down in the open and swinging at them, survivors hiding to get as many hook saves as possible in a match, etc. I know that the variety of challenges would take a hit but there should be more of the ones that benefit gameplay and not hinder it.
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Even if it's not one that needs to be completed in a single trial it can still affect gameplay in a negative way.
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Im also very disappointed in the challenges. They force you to play a certain way. I dont have fun hooking 5 survivors in the basement and sure they dont have either. I cant enjoy a match if I need to complete 4 gens in one trial. Seems like these challenges were ment to be unfun and going out of your usual way. You could argue that they were intented to test new things out. But where is the sense in equipping unnerving presence or what its called and prevent the gates from opening.
The only challenge I liked was the one in which you needed to earn iri emblems. You got only motivated to do better. Perfect challenge. The others are a joke.
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I can't get ANY HOOK SAVES! Every game there is at least 1 or 2 people constantly hugging the killers ass to get instant hook saves as soon as someone is downed. This is horrible for gameplay. I can't get any saves, and they aren't doing any gens.
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