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Killer Perk Idea: Dreadful Smite

Acesthetiic
Acesthetiic Member Posts: 1,077

Dreadful Smite-

If you hit a survivor through window or over a dropped pallet, you instantly recover from your successful attack (no weapon swipe). Has a 80/70/60 second cooldown. Does not have affect on pallet stun.

Thoughts?

Comments

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    Why?

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    Why does this perk exist? In what scenarios will it see use? Why would players include it in their builds?

  • Acesthetiic
    Acesthetiic Member Posts: 1,077
    edited December 2019

    It doesn’t exist, it’s an idea. I’d see it being somewhat as a time saver, and a decent chase perk. I could see it being used around unsafe loops , T/L walls, (seldom) Jungle gyms. People might use it if they don’t want to break a certain safe pallet, though that would probably be ineffective as you’d probably need to break it anyways and couldn’t get a second hit.

    There’s a lot of perks that don’t get love in the game as of right now. It could be a possibility that this wouldn’t either. Tis why I’m open to criticism (:

    EDIT: Grammar.

  • Karaage
    Karaage Member Posts: 340

    I feel like Save the Best for Last would be better overall for reducing attacks' cooldown, so maybe a little buff? Since this perk activates at vault locations (windows/pallets), I thought of maybe blocking these locations when you hit someone there, similar to Bamboozle?