http://dbd.game/killswitch
Is spirit balanced now ?
Answers
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You really don’t have that much information to work with when Spirit is phasing. Sure you have footsteps but if she’s close enough where you can hear her footsteps then you’re pretty dead at that point. No jukes in the world can save you against a Spirit that has ears.
Every other killer you have information on in a chase and know exactly where they’re doing. Spirit’s the one where you gotta just hope you guess right. Sometimes you win the coin flip and sometimes you die but that’s just Spirit. A fun and interactive killer that stands still for a majority of the chase. Yay.
I MAIN Spirit and I know she has little to no information survivors can work with.
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I can't tell. Since the last patch I've only seen 3 spirits as survivor and I personally find her pretty boring, so I don't play her. I think people currently avoid her, because of the lunge bug and some sound issues. Maybe we'll see once the bugs are fixed and people start playing her again.
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impossible to tell with all the sound bugs
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And that’s what makes it op because there is nothing a survivor can do about it. Thus removing the whole point of the 1 vs 1 aspect of the game which allows an individual to tell the different between a pro and noob. By having nothing useful to counter it, you are removing the skill aspect and making the game unfun because what is the enjoyment a player can get from playing a game they stand no chance of winning at? What don’t you guys understand?
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not really, since she's literally the same killer. She didn't get the Legion treatment or anything, people just cry because it's a nerf.
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I just wish she didn't have the passive phasing.I don't care about her ability at all since i started using iron will in every build.But passive phasing makes you hesitate at loops when the stain dissapears for a sec and you get hit.That is just complete rng if it happens,and when it happens especially if the spirit runs the combo for the passive phasing you lose her every few seconds and she didn't do anything it's just the passive phasing
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Ummm?
He said grass.
G.R.A.S.S
He didn't say corn, she will only move grass.
Why does spirit get so much information and survivor doesn't?
WHAT DOES SPIRIT GET:
- Survivors Move grass
- Survivors move corn
- Spirit can hear injured survivor
- Spirit can hear survivor's breath
- Spirit can hear survivors footsteps (they are way more loud than the killer one in my experience)
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What does survivors get:
- Spirit doesn't move grass
- Spirit doesn't move corn
- Spirit footsteps are barely audible in some maps like the game, lery's and hawkins.
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Basically nothing, so I still dont see how people think spirit has "counterplay", and analyzing you're post you only rely on arguments like "janky plays" - "read"
Janky Plays will stop working eventually, any spirit that has a brain will analyze how you move, etc.
So they will stop working eventually, so how in the earth can someone use "janky plays" as a argument?
And saying a read isn't a guess is just ignorant.
READ:
Basically you're analyzing you're enviorement and READING the spirit's movements, since you dont know where spirit move you're GUESSING where she is (aka. reading the spirit movements)
Yet you still say a "read" isn't a guess.
IN CONCLUSION:
Spirit has little counterplay/information for the survivor to react, yet some people still claim that spirit has counterplay, yes she do has, INCONSISTENT ONE:
- Shards glow can be hide by some outfits and they are inconsistent.
- Spirit idle animation rarely reset
- Spirit hairs rarely bug
Proof:
Janky Plays will eventually stop working on a spirit that has experience.
Maybe the 360's can work on console spirit because of how the controller, but that's all.
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- Spirit can hear injured survivor
- Spirit can hear survivor's breath
- Spirit can hear survivors footsteps
have you played since oni came out? killer sounds are broken and she can't hear #########
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Im talking about REAL SPIRIT, sounds will get fixed eventually so I can't take as a argument:
"Muh but sounds are bugged so spirit can't hear so you can't use that as a argument"
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Why are people still complaining about Spirit ? Nobody plays her anymore because of the sounds bugs and because of her post phase lunge being also bugged.
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Nothing changed. The issue with her was not being able to see where she was coming from, and being able to react. They didn’t do anything to fix this. In fact the made her phase sound heard by all so now everyone panics when you hear it, and we still don’t know where she is. So nothing changed so no one is talking about it.
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Well she's certainly alot more tolerable now the broken prayer beads has been nerfed.
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Like laurelstroodle said, I specifically said grass, not corn. I don't see how grass would be unfair at all.
Also, the footsteps aren't that loud. By the time you hear them she's at around a 3-4m radius. You also have to factor in that chase music usually lingers while she's phasing and because it is so loud, you can't really even hear the footsteps. I think it needs to be slightly louder, but make it nondirectional. This would eliminate the stupid "stand still to win" strategy, while still actually giving the survivor some info to work with.
Another change I would include is reducing her cooldown on her power by 5 seconds.
If you implemented all of these changes, I still think the Spirit would be a good killer but fun killer to face. The grass could actually be used for a lot of mind games, and while there is more information, the survivor would have to react relatively quickly to avoid being hit. Not to mention, the CD being reduced by 5 seconds would be a very nice buff for her.
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1) Grass and corn are likely considered the same type of object by Unreal Engine. Therefore, if they make it so she moves grass she will also move corn. If they want to make her ONLY move grass that would require them to redo how the game handles these objects, which is way more work than it's worth.
2) Even if that's not the case, it makes 0 sense she would move grass and not corn. The devs want consistency and what's consistent is that either both move or both don't. There is no in between.
3) Footsteps are plenty loud to know she is walking by you, as that is your cue to drop a pallet or 360 or vault a window, or whatever else is appropriate to juke the hit out of phase walk.
4) If you think the stand still trick is stupid, then it's probably because you fall for it often. It is actually very easy to play around, it's just majority of survivors over think the situation and do something incredibly stupid. There is 0 reason to remove this when it's the survivors fault for falling for it.
I'm not even going to address anything else. It's pretty obvious majority of the people in this thread just have absolutely no idea how to play against Spirit and rather than improving as a player they would rather just gut her so they can counter her 100% of the time. You can kick and scream all you want about how unfair it is you don't know when she is phasing or that the stand still trick is OP, but the fact remains you can outplay a Spirit consistently if you understand what her experience is and what your actual options for counter play are in a given situation. I guarantee you guys lose to Spirit because you over think the solution and just end up making really dumb decisions. This coming from someone that has seen Spirit counter play from both sides at rank 1.
Really, play Spirit to red ranks. You will see that majority of survivors just do really stupid things to beat you. And you will also see that the few survivors that DO know what to do are actually very difficult to track and catch as Spirit. If counter play doesn't exist at all then the second group would exist, but they do, just in way fewer numbers because counter playing the Spirit isn't a super intuitive thing and many survivors lack the awareness of killer's POV.
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Not complaining, just wanted to know why nobody is talking about her all of a sudden. I figured it was because of the sound.
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"majority of the people in this thread just have absolutely no idea how to play against Spirit"
"Just play better against something you have no control of in the 2nd half of a chase without a perk"
"And rather than improving as a player they would rather just gut her so they can counter her 100% of the time."
No, that's not what we want. I play DBD to verse other people, not play single player. I clearly stated counter play options that give the survivor information so it isn't a solo experience. I also offered ways to buff the Spirit should she not be powerful enough. There's a difference between stating more enjoyable options for change than gutting her.
"You can kick and scream all you want about how unfair it is you don't know when she is phasing or that the stand still trick is OP, but the fact remains you can outplay a Spirit consistently if you understand what her experience is and what your actual options for counter play are in a given situation."
There isn't anything you can do injured verse a Spirit with a brain. You have next to zero control over what happens in a chase verse anyone who is smart with her because they're in complete control with all the information, while the survivor has absolutely none. Not to mention, the stand still trick is absolutely laughable, considering people actually think they're good at the game for standing still. There are many situations where the Spirit can stand still and deny the survivor all options and forcing them to guess.
"I guarantee you guys lose to Spirit because you over think the solution and just end up making really dumb decisions. This coming from someone that has seen Spirit counter play from both sides at rank 1"
Having to guess with no information doesn't mean WERE making dumb decisions. You can say you've seen counter play, but I almost guarantee the player either had IW, or the killer they were facing was a moron. TrueTa1ent uploads videos of "SpiRiT cOunTErPlAY" and almost everyone of them either has IW or a Spirit without a brain who literally gets 360'd.
"Really, play Spirit to red ranks. You will see that majority of survivors just do really stupid things to beat you. And you will also see that the few survivors that DO know what to do are actually very difficult to track and catch as Spirit."
I mained Spirit for 5 months before Demogorgon and Billy. The only times I lost were because of my own doings. I found nearly no survivor difficult to track because I used my ######### ears. My whole point is that once your injured, no amount of LOS breaking, or weird movements will matter because you're so easily tracked.
Like I said, once the survivor is injured, the Spirit's amount of information and the survivors extreme lack of information makes the survivor side have 0 counter play outside of a perk. Its insanely unfun and is basically a single player game at that point. This recent change doesn't address the actual point of the Spirit.
At this point I'm not even going to bother continuing the discussion because all it will be is senseless back and forth that will change neither of our views. Have a good day man :)
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