Guess what

I just wanted to take this time to bring up a reason why the “stats” given to us yesterday ATTEMPING to justify the ruin nerf make zero sense.”Ruin is used in 80% of games at red ranks,and 45% of all games.Yes,congrats,you guys understand numbers.BUT-this doesn’t mean ######### when it’s a totem perk.Tell me devs,do you have stats showing what percentage of games ruin is broken within the first 2 minutes compared to total games it’s used in?No?How convenient.