The loop on grim pantry

facundoj
facundoj Member Posts: 52
edited August 2018 in General Discussions

I really liked this map since it wasn't as annoying as the other swamp map, but I've found a really bad design on the pantry building. On the upper floor of that building, there are two windows that are an infinite, because it's easy to lose LOS and lose bloodlust. You just go through the left windows, run to the right, and then through the right windows. Then go to the left and repeat. I've tried to illustrate this with this scheme, I hope you understand it:

W = windows
-- and | = walls

--ww---------------------- ------
| |-----------------| |
-- --------------------ww---

If there's a way to prevent this loop, I'd like you to give me advice, since it's impossible to catch someone here because you always lose LOS.

Post edited by facundoj on

Comments

  • Esheon
    Esheon Member Posts: 568

    If those windows spawn correctly and the survivor doesn't make a mistake, the only way you'll catch them is if you're Nurse or Hag.

  • Nick
    Nick Member Posts: 1,237

    Yeah, the windows can spawn like that, making it an infinite. I love it when playing survivor because you dont have to use a single pallet, especially when using balanced landing. Use those windows 3 times, jump down and use the original infinite window downstairs 3 times. After that, run upstairs and repeat.

  • Master
    Master Member Posts: 10,200

    @Esheon said:
    If those windows spawn correctly and the survivor doesn't make a mistake, the only way you'll catch them is if you're Nurse or Hag.

    Probably clown has a chance too.
    With other killers you can simply DC..... but I am not surprised, on haddonfield there are infinites too

  • Master
    Master Member Posts: 10,200

    @Nick said:
    Yeah, the windows can spawn like that, making it an infinite. I love it when playing survivor because you dont have to use a single pallet, especially when using balanced landing. Use those windows 3 times, jump down and use the original infinite window downstairs 3 times. After that, run upstairs and repeat.

    yikes

  • Nick
    Nick Member Posts: 1,237

    @Master said:

    @Nick said:
    Yeah, the windows can spawn like that, making it an infinite. I love it when playing survivor because you dont have to use a single pallet, especially when using balanced landing. Use those windows 3 times, jump down and use the original infinite window downstairs 3 times. After that, run upstairs and repeat.

    yikes

    The fun thing is, you lose LOS multiple times so you cant bloodlust it. It's amazing... for survivors ;)

  • Tzeentchling9
    Tzeentchling9 Member Posts: 1,796
    Nick said:

    @Master said:

    @Nick said:
    Yeah, the windows can spawn like that, making it an infinite. I love it when playing survivor because you dont have to use a single pallet, especially when using balanced landing. Use those windows 3 times, jump down and use the original infinite window downstairs 3 times. After that, run upstairs and repeat.

    yikes

    The fun thing is, you lose LOS multiple times so you cant bloodlust it. It's amazing... for survivors ;)

    But good thing Bloodlust is getting nerfed, right?

    Smh
  • Might_Oakk
    Might_Oakk Member Posts: 1,243

    @facundoj said:
    I really liked this map since it wasn't as annoying as the other swamp map, but I've found a really bad design on the pantry building. On the upper floor of that building, there are two windows that are an infinite, because it's easy to lose LOS and lose bloodlust. You just go through the left windows, run to the right, and then through the right windows. Then go to the left and repeat. I've tried to illustrate this with this scheme, I hope you understand it:

    W = windows
    -- and | = walls

    --ww---------------------- ------
    | |-----------------| |
    -- --------------------ww---

    If there's a way to prevent this loop, I'd like you to give me advice, since it's impossible to catch someone here because you always lose LOS.

    Great visual depiction :).

    Yeah it sucks. It's maybe 1/4 chance you can get that window loadout atleast.

    One thing you can try is get the survivor moving the other way forcing slow vaults. But if they are good it is tough.

    Also if you aren't messing up they should only get 3 vaults per window so it's not actually an infinite.

    I dunno Bamboozle. That structure is terrible in general and I try stay away. I let survivors have that gen since once the bottom opens up it's abit better.

  • This content has been removed.