Should Survivors be able to see the killer

feffrey
feffrey Member Posts: 886
Do you think the survivors should be able to see who the killer is during the lobby screen?
     Killers are able to see who the survivors are and plan ahead if they do not dodge
 But do you think it should be the same for survivors?

I would like to know if I could plan ahead against certain killers and switch my perks out to face that killer.




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Comments

  • starkiller1286
    starkiller1286 Member Posts: 889
    Bad idea survivors who hate killer x will just dodge and those that don't can counter. I think they used to see the killer in the past and it was abused then.
  • feffrey
    feffrey Member Posts: 886
    edited August 2018
    The killer can do that all he has to do is quickly put on that Franklin demise, that knock out and Iron grasp with whatever nonsense perks killers run to bully Survivors
    Or go like most staple killers and use Bbq and chilli, A nurses calling , hex ruin with overcharge
    10/10 chances if they see a Flashlight they'll put on Demise


    It would be more fair in my opinion


    Bad idea survivors who hate killer x will just dodge and those that don't can counter. I think they used to see the killer in the past and it was abused then.
    killers Dodge SWF all the time
  • se05239
    se05239 Member Posts: 3,919

    No. Survivors don't that particular piece of information because then everyone would dodge lobbies when it's the Nurse.

  • Beaburd
    Beaburd Member Posts: 998

    Pro tip: The loading screen tips will occasionally tell you which killer you're facing.

    Unless you mean you want to customize your perk load against a particular killer. Uhh, no thanks.

    picks doctor
    Everyone runs Calm Spirit, Technician(?), Self Care and Sprint Burst

    picks Hag
    Everyone runs Urban Evasion and Small Game

    picks Trapper
    Everyone runs Small Game

    picks Wraith
    Everyone runs Object of Obsession

    The list goes on...

  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited August 2018

    No. But we should be able to see the name of the killer too, if they're going to show survivor names and profiles.

  • Iceman
    Iceman Member Posts: 1,457
    feffrey said:
    Do you think the survivors should be able to see who the killer is during the lobby screen?
         Killers are able to see who the survivors are and plan ahead if they do not dodge
     But do you think it should be the same for survivors?

    I would like to know if I could plan ahead against certain killers and switch my perks out to face that killer.




    No, it’ll lose the suspense of not knowing who the killer. My favorite part of starting the match is trying to figure who I am facing. If it is too quiet I assume it is Myers,Pig or the wraith. It is the little things like this that make the game fun and scary. 
  • xmenfanatic
    xmenfanatic Member Posts: 816

    I think the way the killer watches the survivors before they go into the game is very fitting for the game, story wise and mechanically.

    I think the players name makes sense. But the killer should always be a surprise, that’s part of what adds excitement to the game. Keep the myster, and interface that is very telling story wise.

  • Digwiid
    Digwiid Member Posts: 311

    It's been said time and time again that not seeing the killer is a deliberate game mechanic, so no, survivors should not see the killer. Killer is there to counter YOUR setup, not vice versa.

  • xmenfanatic
    xmenfanatic Member Posts: 816

    ^ that’s honestly how I feel. I feel that giving a survivor the power to sense the killer takes away a lot of the threat of him, which removes the survival horror vibe to a certain degree.

    I don’t view it as a solid and long term benefit to add Kindred as a permanent passive effect. Yes it would make things easier, but I already know I’m gonna die sometimes, and it’s fun when you finally do get that win you’ve been holding out for.

    it doesn’t fix camping and tunneling directly, and some people will always want to use those tactics unfortunately.

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  • Grimmreaperme
    Grimmreaperme Member Posts: 31

    Yeah, I don't feel like dealing with survivors being able to see the killer in order to equip the perfect tools to negate the killer's power. If they see a trapper, then they will equip sabo and toolboxes...if they see a Nurse, they dodge...so then you will get the killers doing last second switching, which will just make lobby times longer. I hate sitting there waiting for people to ready up enough already...if that happened then it would become every lobby. It was bad enough when a survivor could check out the killer's profile when in lobby to see achievements.

  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    edited August 2018
    I agree, i wanna last sec switch from basement camper LF to meta Nurse and vice versa.

    Time to get some payback
  • Tsulan
    Tsulan Member Posts: 15,095

    Coming from the same person that thinks Freddy can face camp...

    So no, it´s a terrible idea that would only be abused by survivors which would dodge, when they see a killer they dislike, or use the exact build they need to bully that specific killer.

  • Orion
    Orion Member Posts: 21,675

    No.

  • feffrey
    feffrey Member Posts: 886
    Tsulan said:

    Coming from the same person that thinks Freddy can face camp...

    So no, it´s a terrible idea that would only be abused by survivors which would dodge, when they see a killer they dislike, or use the exact build they need to bully that specific killer.

    i have seen some pretty good face camping Freddies not going to lie.
    Although you have to point them in a dream world certain hook will give him enough time to pull you in

    The unhooked guy might get away but he got you and can tunnel the other guy
  • Tsulan
    Tsulan Member Posts: 15,095

    @feffrey said:
    Tsulan said:

    Coming from the same person that thinks Freddy can face camp...

    So no, it´s a terrible idea that would only be abused by survivors which would dodge, when they see a killer they dislike, or use the exact build they need to bully that specific killer.

    i have seen some pretty good face camping Freddies not going to lie.
    Although you have to point them in a dream world certain hook will give him enough time to pull you in

    The unhooked guy might get away but he got you and can tunnel the other guy

    Freddy can´t face camp. When you are hooked, you can´t see where he stands. He could be 10 meters away from you, searching for survivors. But you would still hear the lullaby.
    After he unhooks you, you have 4-7 seconds (depending on freddys add-ons) until he can interact with you. That´s usually enough to get out of the basement or to the next window/pallet.
    If he downs you with other survivors nearby, they should try to heal you (if they are still awake). Freddy won´t be able to pick you up, while you are being healed and has to wait for them to completely transition into the dreamworld, before he can hit them.

    Every other killer would have grabbed the unhooking survivor off the hook, or downed you the moment you hit the ground.

  • Master
    Master Member Posts: 10,200
    edited August 2018
    feffrey said:
    Do you think the survivors should be able to see who the killer is during the lobby screen?
         Killers are able to see who the survivors are and plan ahead if they do not dodge
     But do you think it should be the same for survivors?

    I would like to know if I could plan ahead against certain killers and switch my perks out to face that killer.




    I don't think so. In my opinion remove basically all aura perks from both sides, remove survivor 3rd person and we finally have a scary game 
  • AshleyWB
    AshleyWB Member Posts: 4,061
    Maybe if there was a perkless hardcore like mode.
  • Boss
    Boss Member Posts: 13,616

    Survivors have power in numbers, Killers in turn need power in other ways.
    This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.

  • Master
    Master Member Posts: 10,200

    @Boss said:
    Survivors have power in numbers, Killers in turn need power in other ways.
    This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.

    All the solo survivors I play with are afk in lobby, no chance to communicate with them
    But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategies

  • Boss
    Boss Member Posts: 13,616

    @Master said:

    @Boss said:
    Survivors have power in numbers, Killers in turn need power in other ways.
    This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.

    All the solo survivors I play with are afk in lobby, no chance to communicate with them
    But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategies

    The solo Survivors are wasting a chance.
    Not the Killer's fault they don't plan ahead.

  • TheBean
    TheBean Member Posts: 2,320

    I don't think either side should be able to see who each other is playing, other then maybe their names.

    If survivors can see who the killer is, then it will make matches more vanilla, since survivors will have meta perk loadouts based on the killer you are playing against. I.e. Doctor is killer, so everyone will take calm spirit.

    It would ruin the game for survivors to see which killer they are playing against.

  • shadowsfall42
    shadowsfall42 Member Posts: 201
    If you could see who the killer was, you could immediately change to perks and items that counter them. Which is your point but also the counter argument. It would be too strong in a game already ruled by survivors.
  • feffrey
    feffrey Member Posts: 886
    So basically the killers get a free hand out and to counter all survivors for a easy win
    Then they cry all day when they can't catch anybody
  • Boss
    Boss Member Posts: 13,616

    @feffrey said:
    So basically the killers get a free hand out and to counter all survivors for a easy win
    Then they cry all day when they can't catch anybody

    Seeing what Item a Survivor holds doesn't mean that Item is then disabled.
    You speak as if it works like: See it? Win it!

  • feffrey
    feffrey Member Posts: 886
    Boss said:

    @feffrey said:
    So basically the killers get a free hand out and to counter all survivors for a easy win
    Then they cry all day when they can't catch anybody

    Seeing what Item a Survivor holds doesn't mean that Item is then disabled.
    You speak as if it works like: See it? Win it!

    Franklin's Demis Item is gone forever so might as Well be unusable 
  • Boss
    Boss Member Posts: 13,616

    @feffrey said:
    Boss said:

    @feffrey said:

    So basically the killers get a free hand out and to counter all survivors for a easy win

    Then they cry all day when they can't catch anybody

    Seeing what Item a Survivor holds doesn't mean that Item is then disabled.

    You speak as if it works like: See it? Win it!

    Franklin's Demis Item is gone forever so might as Well be unusable 

    Gone forever? Just pick it back up.

  • Vietfox
    Vietfox Member Posts: 3,823
    No, but killers shouldnt be able to see who the survivors are either and what items they got.
  • 8BITLORD
    8BITLORD Member Posts: 27

    Wait so killers can see the survivors and not vie versa?! Almost like its... an asymmetrical game?!

  • Dr_Trauts
    Dr_Trauts Member Posts: 704

    terrible idea

  • Tsulan
    Tsulan Member Posts: 15,095

    @Master said:

    @Boss said:
    Survivors have power in numbers, Killers in turn need power in other ways.
    This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.

    All the solo survivors I play with are afk in lobby, no chance to communicate with them
    But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategies

    Well, honestly. What´s there to discuss? I play mostly solo and never get an answer when i write something. Usually people beg for party streamers, claiming they are using one (they don´t). But that´s about it.

  • Tsulan
    Tsulan Member Posts: 15,095

    @Boss said:

    @feffrey said:
    Boss said:

    @feffrey said:

    So basically the killers get a free hand out and to counter all survivors for a easy win

    Then they cry all day when they can't catch anybody

    Seeing what Item a Survivor holds doesn't mean that Item is then disabled.

    You speak as if it works like: See it? Win it!

    Franklin's Demis Item is gone forever so might as Well be unusable 

    Gone forever? Just pick it back up.

    Mind Blown

  • Boss
    Boss Member Posts: 13,616

    @Tsulan said:

    @Master said:

    @Boss said:
    Survivors have power in numbers, Killers in turn need power in other ways.
    This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.

    All the solo survivors I play with are afk in lobby, no chance to communicate with them
    But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategies

    Well, honestly. What´s there to discuss? I play mostly solo and never get an answer when i write something. Usually people beg for party streamers, claiming they are using one (they don´t). But that´s about it.

    Their fault for not using the function what they could use it for.

  • feffrey
    feffrey Member Posts: 886
    Boss said:

    @feffrey said:
    Boss said:

    @feffrey said:

    So basically the killers get a free hand out and to counter all survivors for a easy win

    Then they cry all day when they can't catch anybody

    Seeing what Item a Survivor holds doesn't mean that Item is then disabled.

    You speak as if it works like: See it? Win it!

    Franklin's Demis Item is gone forever so might as Well be unusable 

    Gone forever? Just pick it back up.

    What person will go back for a item while being chased? And spens time searching for a dropped item when they could be doing Gens
  • Tsulan
    Tsulan Member Posts: 15,095

    @feffrey said:
    Boss said:

    @feffrey said:

    Boss said:

    @feffrey said:
    
    So basically the killers get a free hand out and to counter all survivors for a easy win
    
    Then they cry all day when they can't catch anybody
    
    
    
    Seeing what Item a Survivor holds doesn't mean that Item is then disabled.
    
    You speak as if it works like: See it? Win it!
    

    Franklin's Demis Item is gone forever so might as Well be unusable 

    Gone forever? Just pick it back up.

    What person will go back for a item while being chased? And spens time searching for a dropped item when they could be doing Gens

    You´d be surprised how many survivors go back to get their item.

  • Tsulan
    Tsulan Member Posts: 15,095

    @Boss said:

    @Tsulan said:

    @Master said:

    @Boss said:
    Survivors have power in numbers, Killers in turn need power in other ways.
    This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.

    All the solo survivors I play with are afk in lobby, no chance to communicate with them
    But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategies

    Well, honestly. What´s there to discuss? I play mostly solo and never get an answer when i write something. Usually people beg for party streamers, claiming they are using one (they don´t). But that´s about it.

    Their fault for not using the function what they could use it for.

    Yeah, but what do you want to discuss? Unless you use an offering for a certain map, you don´t know where you go. Coordinating the sabotage of hooks is also difficult. Maybe perks like We´ll make it. But they also get a tooltip.

    Even if i play in SWF, i rarely discuss a tactic. I play SWF just for the laughs.

  • Boss
    Boss Member Posts: 13,616

    @feffrey said:
    Boss said:

    @feffrey said:

    Boss said:

    @feffrey said:
    
    So basically the killers get a free hand out and to counter all survivors for a easy win
    
    Then they cry all day when they can't catch anybody
    
    
    
    Seeing what Item a Survivor holds doesn't mean that Item is then disabled.
    
    You speak as if it works like: See it? Win it!
    

    Franklin's Demis Item is gone forever so might as Well be unusable 

    Gone forever? Just pick it back up.

    What person will go back for a item while being chased? And spens time searching for a dropped item when they could be doing Gens

    Who said you NEED to pick it up during a chase? Just pick it up later

    And who said you NEED to go back for your Item? You can just leave it. Newsflash: It's just an Item with just some Add-ons optionally.

  • feffrey
    feffrey Member Posts: 886
    Boss said:

    @feffrey said:
    Boss said:

    @feffrey said:

    Boss said:

    @feffrey said:
    
    So basically the killers get a free hand out and to counter all survivors for a easy win
    
    Then they cry all day when they can't catch anybody
    
    
    
    Seeing what Item a Survivor holds doesn't mean that Item is then disabled.
    
    You speak as if it works like: See it? Win it!
    

    Franklin's Demis Item is gone forever so might as Well be unusable 

    Gone forever? Just pick it back up.

    What person will go back for a item while being chased? And spens time searching for a dropped item when they could be doing Gens

    Who said you NEED to pick it up during a chase? Just pick it up later

    And who said you NEED to go back for your Item? You can just leave it. Newsflash: It's just an Item with just some Add-ons optionally.

    Hence gone forever because likely they're not going back for it
  • Boss
    Boss Member Posts: 13,616

    @Tsulan said:

    @Boss said:

    @Tsulan said:

    @Master said:

    @Boss said:
    Survivors have power in numbers, Killers in turn need power in other ways.
    This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.

    All the solo survivors I play with are afk in lobby, no chance to communicate with them
    But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategies

    Well, honestly. What´s there to discuss? I play mostly solo and never get an answer when i write something. Usually people beg for party streamers, claiming they are using one (they don´t). But that´s about it.

    Their fault for not using the function what they could use it for.

    Yeah, but what do you want to discuss? Unless you use an offering for a certain map, you don´t know where you go. Coordinating the sabotage of hooks is also difficult. Maybe perks like We´ll make it. But they also get a tooltip.

    Even if i play in SWF, i rarely discuss a tactic. I play SWF just for the laughs.

    Coordinating sabotaging Hooks actually ain't difficul at all, randoms or SWF.
    Perks like We'll Make It, Borrowed Time, Obsession Perks, heck, even Resilience can be talked about to use certain tactics.

    Good for you that you don't talk tactics, no one's gonna say you should.
    Just saying that those who don't use it are not using something of value that's there to use.

  • Swiftblade131
    Swiftblade131 Member Posts: 2,050

    I swear, this comes up at least once a month.

    Just no...

  • feffrey
    feffrey Member Posts: 886

    I swear, this comes up at least once a month.

    Just no...

    If you're a good killer you'll have nothing to worry about
  • Tsulan
    Tsulan Member Posts: 15,095

    @Boss said:

    @Tsulan said:

    @Boss said:

    @Tsulan said:

    @Master said:

    @Boss said:
    Survivors have power in numbers, Killers in turn need power in other ways.
    This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.

    All the solo survivors I play with are afk in lobby, no chance to communicate with them
    But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategies

    Well, honestly. What´s there to discuss? I play mostly solo and never get an answer when i write something. Usually people beg for party streamers, claiming they are using one (they don´t). But that´s about it.

    Their fault for not using the function what they could use it for.

    Yeah, but what do you want to discuss? Unless you use an offering for a certain map, you don´t know where you go. Coordinating the sabotage of hooks is also difficult. Maybe perks like We´ll make it. But they also get a tooltip.

    Even if i play in SWF, i rarely discuss a tactic. I play SWF just for the laughs.

    Coordinating sabotaging Hooks actually ain't difficul at all, randoms or SWF.
    Perks like We'll Make It, Borrowed Time, Obsession Perks, heck, even Resilience can be talked about to use certain tactics.

    Good for you that you don't talk tactics, no one's gonna say you should.
    Just saying that those who don't use it are not using something of value that's there to use.

    Fair point.

  • dannyfrog87
    dannyfrog87 Member Posts: 568

    @feffrey said:
    Do you think the survivors should be able to see who the killer is during the lobby screen?
         Killers are able to see who the survivors are and plan ahead if they do not dodge
     But do you think it should be the same for survivors?

    I would like to know if I could plan ahead against certain killers and switch my perks out to face that killer.

    no. thats a stupid idea. yeah and then no killer would play and it would ruin the thing of oh which killer is it. your not supposed to know that as an easy counter survivor is easy enough as it is

  • Volfawott
    Volfawott Member Posts: 3,893
    feffrey said:

    I swear, this comes up at least once a month.

    Just no...

    If you're a good killer you'll have nothing to worry about
    Are you really that close minded.

    As I said before countering a power can really cripple a Killer.

    Small game and urban vs Hag

    Spine chill  and Sprint burst vs any stealth killer.

    Your point doesn't hold any water.


  • Volfawott
    Volfawott Member Posts: 3,893
    feffrey said:
    Boss said:

    @feffrey said:
    Boss said:

    @feffrey said:

    Boss said:

    @feffrey said:
    
    So basically the killers get a free hand out and to counter all survivors for a easy win
    
    Then they cry all day when they can't catch anybody
    
    
    
    Seeing what Item a Survivor holds doesn't mean that Item is then disabled.
    
    You speak as if it works like: See it? Win it!
    

    Franklin's Demis Item is gone forever so might as Well be unusable 

    Gone forever? Just pick it back up.

    What person will go back for a item while being chased? And spens time searching for a dropped item when they could be doing Gens

    Who said you NEED to pick it up during a chase? Just pick it up later

    And who said you NEED to go back for your Item? You can just leave it. Newsflash: It's just an Item with just some Add-ons optionally.

    Hence gone forever because likely they're not going back for it
    Gone forever. Lol what, you're actively choosing not to go back for it. Don't make a choice that disadvantages you in the long run and then whine and complain about it being unfair.