Should Survivors be able to see the killer
Killers are able to see who the survivors are and plan ahead if they do not dodge
But do you think it should be the same for survivors?
I would like to know if I could plan ahead against certain killers and switch my perks out to face that killer.
Comments
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I don't think that's a good idea personally.
That would hurt Myers/Doctor/Wraith etc.
You would immediately look for Myers/Wraith hurting their ambush/scary start. Doctor people would immediately jump into lockers and so on.
The killers who wouldn't be effected by this are Billy/Nurse/Huntress/Freddy because they have loud audio at the start of every match.
It's always fun to figure out who the killer is.
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I don’t think so, it allows them to instantly equip any perks that counter the killer, which would make survivors even more powerful, and I personally wouldn’t want that :chuffed:6
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Bad idea survivors who hate killer x will just dodge and those that don't can counter. I think they used to see the killer in the past and it was abused then.1
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The killer can do that all he has to do is quickly put on that Franklin demise, that knock out and Iron grasp with whatever nonsense perks killers run to bully Survivors
Or go like most staple killers and use Bbq and chilli, A nurses calling , hex ruin with overcharge
10/10 chances if they see a Flashlight they'll put on Demise
It would be more fair in my opinionstarkiller1286 said:Bad idea survivors who hate killer x will just dodge and those that don't can counter. I think they used to see the killer in the past and it was abused then.4 -
@feffrey said:
The killer can do that all he has to do is quickly put on that Franklin demise, that knock out and Iron grasp with whatever nonsense perks killers run to bully Survivors
Or go like most staple killers and use Bbq and chilli, A nurses calling , hex ruin with overcharge
10/10 chances if they see a Flashlight they'll put on DemiseIt would be more fair in my opinion
starkiller1286 said:Bad idea survivors who hate killer x will just dodge and those that don't can counter. I think they used to see the killer in the past and it was abused then.
killers Dodge SWF all the time
Killers bully survivors? Are we playing the same game?
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feffrey said:The killer can do that all he has to do is quickly put on that Franklin demise, that knock out and Iron grasp with whatever nonsense perks killers run to bully Survivors
Or go like most staple killers and use Bbq and chilli, A nurses calling , hex ruin with overcharge
10/10 chances if they see a Flashlight they'll put on Demise
It would be more fair in my opinionstarkiller1286 said:Bad idea survivors who hate killer x will just dodge and those that don't can counter. I think they used to see the killer in the past and it was abused then.
The Killers' powers for the most part controls their playstyle for example a doctor won't really be played the same way a Hag would.
However it doesn't matter what item a survivor brings as they all can be played the exact same.
just because you have a flashlight doesn't mean you going to go for saves or just because you bring a toolbox doesn't mean you're going sabo.
Tldr: Items don't really dictate gameplay but powers do. So no it won't be fair.Post edited by Volfawott on5 -
Can't wait for killers last second swapping.
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No. Survivors don't that particular piece of information because then everyone would dodge lobbies when it's the Nurse.
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Pro tip: The loading screen tips will occasionally tell you which killer you're facing.
Unless you mean you want to customize your perk load against a particular killer. Uhh, no thanks.
picks doctor
Everyone runs Calm Spirit, Technician(?), Self Care and Sprint Burstpicks Hag
Everyone runs Urban Evasion and Small Gamepicks Trapper
Everyone runs Small Gamepicks Wraith
Everyone runs Object of ObsessionThe list goes on...
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No. But we should be able to see the name of the killer too, if they're going to show survivor names and profiles.
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feffrey said:Do you think the survivors should be able to see who the killer is during the lobby screen?
Killers are able to see who the survivors are and plan ahead if they do not dodge
But do you think it should be the same for survivors?
I would like to know if I could plan ahead against certain killers and switch my perks out to face that killer.2 -
I think the way the killer watches the survivors before they go into the game is very fitting for the game, story wise and mechanically.
I think the players name makes sense. But the killer should always be a surprise, that’s part of what adds excitement to the game. Keep the myster, and interface that is very telling story wise.
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It's been said time and time again that not seeing the killer is a deliberate game mechanic, so no, survivors should not see the killer. Killer is there to counter YOUR setup, not vice versa.
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^ that’s honestly how I feel. I feel that giving a survivor the power to sense the killer takes away a lot of the threat of him, which removes the survival horror vibe to a certain degree.
I don’t view it as a solid and long term benefit to add Kindred as a permanent passive effect. Yes it would make things easier, but I already know I’m gonna die sometimes, and it’s fun when you finally do get that win you’ve been holding out for.
it doesn’t fix camping and tunneling directly, and some people will always want to use those tactics unfortunately.
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Yeah, I don't feel like dealing with survivors being able to see the killer in order to equip the perfect tools to negate the killer's power. If they see a trapper, then they will equip sabo and toolboxes...if they see a Nurse, they dodge...so then you will get the killers doing last second switching, which will just make lobby times longer. I hate sitting there waiting for people to ready up enough already...if that happened then it would become every lobby. It was bad enough when a survivor could check out the killer's profile when in lobby to see achievements.
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I agree, i wanna last sec switch from basement camper LF to meta Nurse and vice versa.
Time to get some payback0 -
Coming from the same person that thinks Freddy can face camp...
So no, it´s a terrible idea that would only be abused by survivors which would dodge, when they see a killer they dislike, or use the exact build they need to bully that specific killer.
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No.
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Tsulan said:
Coming from the same person that thinks Freddy can face camp...
So no, it´s a terrible idea that would only be abused by survivors which would dodge, when they see a killer they dislike, or use the exact build they need to bully that specific killer.
Although you have to point them in a dream world certain hook will give him enough time to pull you in
The unhooked guy might get away but he got you and can tunnel the other guy0 -
@feffrey said:
Tsulan said:Coming from the same person that thinks Freddy can face camp...
So no, it´s a terrible idea that would only be abused by survivors which would dodge, when they see a killer they dislike, or use the exact build they need to bully that specific killer.
i have seen some pretty good face camping Freddies not going to lie.
Although you have to point them in a dream world certain hook will give him enough time to pull you inThe unhooked guy might get away but he got you and can tunnel the other guy
Freddy can´t face camp. When you are hooked, you can´t see where he stands. He could be 10 meters away from you, searching for survivors. But you would still hear the lullaby.
After he unhooks you, you have 4-7 seconds (depending on freddys add-ons) until he can interact with you. That´s usually enough to get out of the basement or to the next window/pallet.
If he downs you with other survivors nearby, they should try to heal you (if they are still awake). Freddy won´t be able to pick you up, while you are being healed and has to wait for them to completely transition into the dreamworld, before he can hit them.Every other killer would have grabbed the unhooking survivor off the hook, or downed you the moment you hit the ground.
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feffrey said:Do you think the survivors should be able to see who the killer is during the lobby screen?
Killers are able to see who the survivors are and plan ahead if they do not dodge
But do you think it should be the same for survivors?
I would like to know if I could plan ahead against certain killers and switch my perks out to face that killer.1 -
Maybe if there was a perkless hardcore like mode.0
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Survivors have power in numbers, Killers in turn need power in other ways.
This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.1 -
@Boss said:
Survivors have power in numbers, Killers in turn need power in other ways.
This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.All the solo survivors I play with are afk in lobby, no chance to communicate with them
But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategies0 -
@Master said:
@Boss said:
Survivors have power in numbers, Killers in turn need power in other ways.
This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.All the solo survivors I play with are afk in lobby, no chance to communicate with them
But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategiesThe solo Survivors are wasting a chance.
Not the Killer's fault they don't plan ahead.1 -
I don't think either side should be able to see who each other is playing, other then maybe their names.
If survivors can see who the killer is, then it will make matches more vanilla, since survivors will have meta perk loadouts based on the killer you are playing against. I.e. Doctor is killer, so everyone will take calm spirit.
It would ruin the game for survivors to see which killer they are playing against.
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If you could see who the killer was, you could immediately change to perks and items that counter them. Which is your point but also the counter argument. It would be too strong in a game already ruled by survivors.0
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So basically the killers get a free hand out and to counter all survivors for a easy win
Then they cry all day when they can't catch anybody1 -
@feffrey said:
So basically the killers get a free hand out and to counter all survivors for a easy win
Then they cry all day when they can't catch anybodySeeing what Item a Survivor holds doesn't mean that Item is then disabled.
You speak as if it works like: See it? Win it!0 -
Boss said:
@feffrey said:
So basically the killers get a free hand out and to counter all survivors for a easy win
Then they cry all day when they can't catch anybodySeeing what Item a Survivor holds doesn't mean that Item is then disabled.
You speak as if it works like: See it? Win it!0 -
@feffrey said:
Boss said:@feffrey said:
So basically the killers get a free hand out and to counter all survivors for a easy win
Then they cry all day when they can't catch anybody
Seeing what Item a Survivor holds doesn't mean that Item is then disabled.
You speak as if it works like: See it? Win it!
Franklin's Demis Item is gone forever so might as Well be unusable
Gone forever? Just pick it back up.
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No, but killers shouldnt be able to see who the survivors are either and what items they got.1
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Wait so killers can see the survivors and not vie versa?! Almost like its... an asymmetrical game?!
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terrible idea
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@Master said:
@Boss said:
Survivors have power in numbers, Killers in turn need power in other ways.
This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.All the solo survivors I play with are afk in lobby, no chance to communicate with them
But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategiesWell, honestly. What´s there to discuss? I play mostly solo and never get an answer when i write something. Usually people beg for party streamers, claiming they are using one (they don´t). But that´s about it.
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@Boss said:
@feffrey said:
Boss said:@feffrey said:
So basically the killers get a free hand out and to counter all survivors for a easy win
Then they cry all day when they can't catch anybody
Seeing what Item a Survivor holds doesn't mean that Item is then disabled.
You speak as if it works like: See it? Win it!
Franklin's Demis Item is gone forever so might as Well be unusable
Gone forever? Just pick it back up.
Mind Blown
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@Tsulan said:
@Master said:
@Boss said:
Survivors have power in numbers, Killers in turn need power in other ways.
This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.All the solo survivors I play with are afk in lobby, no chance to communicate with them
But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategiesWell, honestly. What´s there to discuss? I play mostly solo and never get an answer when i write something. Usually people beg for party streamers, claiming they are using one (they don´t). But that´s about it.
Their fault for not using the function what they could use it for.
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Boss said:
@feffrey said:
Boss said:@feffrey said:
So basically the killers get a free hand out and to counter all survivors for a easy win
Then they cry all day when they can't catch anybody
Seeing what Item a Survivor holds doesn't mean that Item is then disabled.
You speak as if it works like: See it? Win it!
Franklin's Demis Item is gone forever so might as Well be unusable
Gone forever? Just pick it back up.
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@feffrey said:
Boss said:@feffrey said:
Boss said:
@feffrey said: So basically the killers get a free hand out and to counter all survivors for a easy win Then they cry all day when they can't catch anybody Seeing what Item a Survivor holds doesn't mean that Item is then disabled. You speak as if it works like: See it? Win it!
Franklin's Demis Item is gone forever so might as Well be unusable
Gone forever? Just pick it back up.
What person will go back for a item while being chased? And spens time searching for a dropped item when they could be doing Gens
You´d be surprised how many survivors go back to get their item.
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@Boss said:
@Tsulan said:
@Master said:
@Boss said:
Survivors have power in numbers, Killers in turn need power in other ways.
This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.All the solo survivors I play with are afk in lobby, no chance to communicate with them
But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategiesWell, honestly. What´s there to discuss? I play mostly solo and never get an answer when i write something. Usually people beg for party streamers, claiming they are using one (they don´t). But that´s about it.
Their fault for not using the function what they could use it for.
Yeah, but what do you want to discuss? Unless you use an offering for a certain map, you don´t know where you go. Coordinating the sabotage of hooks is also difficult. Maybe perks like We´ll make it. But they also get a tooltip.
Even if i play in SWF, i rarely discuss a tactic. I play SWF just for the laughs.
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@feffrey said:
Boss said:@feffrey said:
Boss said:
@feffrey said: So basically the killers get a free hand out and to counter all survivors for a easy win Then they cry all day when they can't catch anybody Seeing what Item a Survivor holds doesn't mean that Item is then disabled. You speak as if it works like: See it? Win it!
Franklin's Demis Item is gone forever so might as Well be unusable
Gone forever? Just pick it back up.
What person will go back for a item while being chased? And spens time searching for a dropped item when they could be doing Gens
Who said you NEED to pick it up during a chase? Just pick it up later
And who said you NEED to go back for your Item? You can just leave it. Newsflash: It's just an Item with just some Add-ons optionally.
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Boss said:
@feffrey said:
Boss said:@feffrey said:
Boss said:
@feffrey said: So basically the killers get a free hand out and to counter all survivors for a easy win Then they cry all day when they can't catch anybody Seeing what Item a Survivor holds doesn't mean that Item is then disabled. You speak as if it works like: See it? Win it!
Franklin's Demis Item is gone forever so might as Well be unusable
Gone forever? Just pick it back up.
What person will go back for a item while being chased? And spens time searching for a dropped item when they could be doing Gens
Who said you NEED to pick it up during a chase? Just pick it up later
And who said you NEED to go back for your Item? You can just leave it. Newsflash: It's just an Item with just some Add-ons optionally.
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@Tsulan said:
@Boss said:
@Tsulan said:
@Master said:
@Boss said:
Survivors have power in numbers, Killers in turn need power in other ways.
This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.All the solo survivors I play with are afk in lobby, no chance to communicate with them
But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategiesWell, honestly. What´s there to discuss? I play mostly solo and never get an answer when i write something. Usually people beg for party streamers, claiming they are using one (they don´t). But that´s about it.
Their fault for not using the function what they could use it for.
Yeah, but what do you want to discuss? Unless you use an offering for a certain map, you don´t know where you go. Coordinating the sabotage of hooks is also difficult. Maybe perks like We´ll make it. But they also get a tooltip.
Even if i play in SWF, i rarely discuss a tactic. I play SWF just for the laughs.
Coordinating sabotaging Hooks actually ain't difficul at all, randoms or SWF.
Perks like We'll Make It, Borrowed Time, Obsession Perks, heck, even Resilience can be talked about to use certain tactics.Good for you that you don't talk tactics, no one's gonna say you should.
Just saying that those who don't use it are not using something of value that's there to use.1 -
I swear, this comes up at least once a month.
Just no...
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Swiftblade131 said:
I swear, this comes up at least once a month.
Just no...
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@Boss said:
@Tsulan said:
@Boss said:
@Tsulan said:
@Master said:
@Boss said:
Survivors have power in numbers, Killers in turn need power in other ways.
This counts for the lobby as well: While the Killer can see them, the Survivors can talk during the lobby, make a plan, tell eachother what to bring to sync them better with your Perks or Item etc.All the solo survivors I play with are afk in lobby, no chance to communicate with them
But then there are SWF, they can easily communicate all the time and can completely counter whole killer strategiesWell, honestly. What´s there to discuss? I play mostly solo and never get an answer when i write something. Usually people beg for party streamers, claiming they are using one (they don´t). But that´s about it.
Their fault for not using the function what they could use it for.
Yeah, but what do you want to discuss? Unless you use an offering for a certain map, you don´t know where you go. Coordinating the sabotage of hooks is also difficult. Maybe perks like We´ll make it. But they also get a tooltip.
Even if i play in SWF, i rarely discuss a tactic. I play SWF just for the laughs.
Coordinating sabotaging Hooks actually ain't difficul at all, randoms or SWF.
Perks like We'll Make It, Borrowed Time, Obsession Perks, heck, even Resilience can be talked about to use certain tactics.Good for you that you don't talk tactics, no one's gonna say you should.
Just saying that those who don't use it are not using something of value that's there to use.Fair point.
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@feffrey said:
Do you think the survivors should be able to see who the killer is during the lobby screen?
Killers are able to see who the survivors are and plan ahead if they do not dodge
But do you think it should be the same for survivors?I would like to know if I could plan ahead against certain killers and switch my perks out to face that killer.
no. thats a stupid idea. yeah and then no killer would play and it would ruin the thing of oh which killer is it. your not supposed to know that as an easy counter survivor is easy enough as it is
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feffrey said:Swiftblade131 said:
I swear, this comes up at least once a month.
Just no...
As I said before countering a power can really cripple a Killer.
Small game and urban vs Hag
Spine chill and Sprint burst vs any stealth killer.
Your point doesn't hold any water.
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feffrey said:Boss said:
@feffrey said:
Boss said:@feffrey said:
Boss said:
@feffrey said: So basically the killers get a free hand out and to counter all survivors for a easy win Then they cry all day when they can't catch anybody Seeing what Item a Survivor holds doesn't mean that Item is then disabled. You speak as if it works like: See it? Win it!
Franklin's Demis Item is gone forever so might as Well be unusable
Gone forever? Just pick it back up.
What person will go back for a item while being chased? And spens time searching for a dropped item when they could be doing Gens
Who said you NEED to pick it up during a chase? Just pick it up later
And who said you NEED to go back for your Item? You can just leave it. Newsflash: It's just an Item with just some Add-ons optionally.
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