What is the least useful killer Perk?

There should be a weaker Perk than Ruin.

What perk need rework?

Comments

  • Biggs
    Biggs Member Posts: 286

    Hmm at least half of perks are useless maybe 15 percent are meta and rest are situational sadly

  • AntiJelly
    AntiJelly Member Posts: 1,155
    edited January 2020

    Comparatively to perks that give a much greater advantage, there are many that serve little to no use. Many perks are overshadowed by specific perks that do the same thing, but better. There's also perks that are band-aids to fix broken mechanics, there's perks that don't fit the meta, and there's perks that have effects that do close to nothing.

    Bitter Murmur, Blood Echo, Bloodhound, Brutal Strength, Coulrophobia, Cruel Limits, Fire Up, Furtive Chase, Hangman's Trick, Huntress Lullaby, Third Seal, Insidious, Mindbreaker, Monstrous Shrine, Overwhelming Presence, Predator, Remember Me, Spies From the Shadows, Surge, Territorial Imperative, Tinkerer, and Zanshin Tactics.

    All of these need changes.

    The least useful one though? It's a no-use tie between Hangman's Trick, Monstrous Shrine, Predator, and Zanshin Tactics.

  • mouse0270
    mouse0270 Member Posts: 849

    Have you ever heard of Hex: Third Seal? Even though its my personal favorite hex totem, its basically pointless if anyone in the lobby is playing SWF. That's not me bashing on SWF because if I have to play survivor, I only play SWF. Even though I prefer playing killer, I do like playing the game with friends.

    But 3rd Seal is pointless in most games.

  • Marcus
    Marcus Member Posts: 2,047

    Zanshin Tactics by far. Tho a lot of perks are useless/very situational.

  • ImLeslieKetamine
    ImLeslieKetamine Member Posts: 119

    O V E R W H E L M I N G P R E S E N C E

  • Biggs
    Biggs Member Posts: 286

    yeah and when new killer is announce most of people is asking is there any perk for slowing down game ? no ? hmm ok no change then...

    but most of even bad on unused perks are really fun to use, but due to broken gen speed, big maps, and no early gen pressure for most killers you are FORCED to use mostly the same perks on every killer... it sucks..

  • AAAAA
    AAAAA Member Posts: 558

    Monstrous Shrine is a fat meme

  • DBD78
    DBD78 Member Posts: 3,629

    Territorial Imperative and Mindbreaker

  • Spooky13
    Spooky13 Member Posts: 1,486

    Beast of Prey, Mindbreaker, Overwhelming Presence, Monstrous Shrine, Zanshin Tactics, Predator.

    There's a good lot of them.

  • Kagari_Leha
    Kagari_Leha Member Posts: 555

    Zanshin is a training wheel, just like Windows of Opportunity for survivors, it's not useless.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Monstrous shrine

    Although overwhelmig precence actually works against you if the survivors are good at hitting greats

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  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,586

    Hangman's Trick.

  • Kagari_Leha
    Kagari_Leha Member Posts: 555

    Personally I think a lot of killer perks are bad.

    But "bad" doesnt mean it's "useless".

    So people asking for half the killer perks to be reworked are wrong, if you can use it effectively, even if it's situational, it doesnt need a rework.

    The only perks that need a rework are :

    • Predator, because it doesnt work correctly, as the scratch marks confuse the killer, the perk make the scratch marks way more probable to spawn on walls.
    • Cruel Limits, because it should block windows in your terror radius, not windows around the gen.

    The other perks just need buffs.

    Unless it's NOED then, yes nerf it to the ground.