Survivor Perk - Providence
Providence
Providence activates any time You are injured or in Dying State. Providence doesn't active if You're put into Dying State from Healthy State.
While Providence is active, You cannot be killed by a Killer for a total of 120/150/180 seconds. Timer is paused while You are hooked.
Providence becomes permanently deactivated for the remainder of the Trial once the total duration has elapsed.
Comment: I like the idea of Lucky Break so I wanted to think of something similar. Being killed means being mori'd, Killer can still just pick You up and hook You.
Comment #2: After short thought, I decided to make the perk a counter to Devour Hope/Rancor so it has more uses.
Comments
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A lot of people seem to like making these perks that deny moris, yet I still don’t see a reason to run them since they’re so rare. Maybe there could be an offering that has the same effect as Providence, but as a perk, I don’t think so...
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@TruthTheDeceiver I agree that having a perk that's only purpose is to counter Moris seems like a waste, since Moris are supposed to be rare. However, I believe it would be a good addition to the game, not because of it's usefulness but as a sort of psychological relief? (not sure how to name it).
It's like, from my experience, I get times when I encounter specific things several times in a row while playing and get very annoyed by it. For example I'd encounter mutliple Trappers in a row, multiple Doctors, multiple Spirits etc. And since I'd be annoyed by it, in the next game I would equip perks just to counter them (Small Game, Calm Spirit, Iron Will etc.). Or I would get several Killer with Infectious Fright slugging (looking at You Oni) so I would equip Calm Spirit. In short, I would sacrifice perk slots for less meta/non meta perks just for a peace of mind.
In the same manner, imagine facing several moris in a row and getting mori'd over and over after Your first hook, maybe as soon as 1-2 minutes after game starts. You would be angry and ragequit the game at this point, no? But with a perk that was specifically made to counter moris, You would have a choice to use it and continue to enjoy the game. Not only that, the next time You encountered Mori, not only would You not get mad at it, You would feel overwhelming satisfaction since You outsmarted the killer.
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