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Just a thought

For the past year or two, Killers have said Ruin is a required Perk. So now we have a group of Killers who have run Ruin from Rank 20 up to Rank 1. This is part of the problem with the Perk. They never learned basic Killer mechanics that they should have and are being propped up by a single Perk. Why would you bother to learn to pressure gens early when you have Ruin to do that for you?

I saw more Ruin from Ranks 16-11 than I did from Ranks 10-4 while I was leveling new Survivors for teachables the past month or so. That is utterly ridiculous. If you need Ruin to "win" at that level, the game isn't the problem, it's your game play. Now you can obviously play with any Perk you have available, but using a Perk that so heavily influences the game at low Ranks means you aren't learning anything but "Ruin is required".

Look at BBQ. I love this Perk, don't use it personally, but I think it's in a perfect position right now. The BP gain + aura read for anti-camping is one of the best ideas the Developers came up with. Rewards instead of nerfs. How many Killers do not know how to patrol gens though because all they do is hook, look, and move? I've played against many Killers in the red Ranks that I legitimately thought were yellows/greens because of how horrible they were. Yet, BBQ is another of those Perks that is said to be required, so you end up playing against BBQ/Ruin users at low ranks.

Survivor side is even worse. The red ranks are littered with useless people who have no clue what they are doing because they've been carried from Rank 20 to Rank 1 by Perks like Adrenaline (breaks the exhaustion rules which were reworked to stop abuse), Decisive Strike (60 seconds of immunity), Dead Hard (just enough time to get to the next pallet/loop), and others. They've never learned how to hide from a Killer, they just mimic their idol (really badly) and then DC when they get downed, because that's a win for them (literally. How many BP/emblems does a Killer lose because of this?).

I potato a good bit, which is why I hang around the high purples and low reds. I'm not great in a chase, but I prefer to try and break LoS to hide rather than loop. I also don't use the meta for the most part because I don't want to get propped up by Perks that really need tweaked. I want to learn how to be a good Survivor rather than a crutched Survivor with lots of freebies.

Both sides of the playerbase have caused these problems for themselves. I have 0 sympathy for anyone who is so dependant on a specific Perk that they can't imagine trying to play without it. There are multiple other reasons why genspeed is so fast right now, but you need to police yourself before you complain about them and decide if you are legitimately that good or if you are just being propped up by Perks because you couldn't be bothered to learn facets of the game that are required to be a good Survivor/Killer.

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