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Lery's so damn loud :/

Nikkiwhat
Nikkiwhat Member Posts: 1,378

Great, Lery's is non-stop noise when playing as Killer.. Every other room has something loud going on..I can barely hear ANYTHING that isn't a loud notification.... I will not be playing any match that puts us on Lery's....


May as well not really play at all with this matchmaking......it's 2020...a game should not have THIS terrible of a state for matchmaking...


Comments

  • ABannedCat
    ABannedCat Member Posts: 2,529

    You are not supposed to hear anything as killer. Hence why they nerfed sound, and make new maps very loud (Hawkins, Sanctum, Lery). That's because killer has to earn their hits. Being able to hear survivors would just give you free information with no risk or downside.


    (Sarcasm by the way)

  • Nikkiwhat
    Nikkiwhat Member Posts: 1,378
    edited January 2020

    I got the sarcasm <3


    But seriously....my first time ever on the redesign and my ears were practically ringing when stepping into a few rooms....playing as Spirit too...so yay on that experience of an auditory hell..


    I guess my happy place of doing Scratch Mirror Myers on Lery's is never gonna be the same foolish fun I had before...

  • humanbeing1704
    humanbeing1704 Member Posts: 8,999

    Hawkins is the same try finding people on that map

  • ABannedCat
    ABannedCat Member Posts: 2,529
    edited January 2020

    As Nurse main, I feel your pain. The new room layouts make blinking hard. I never know how far I need to blink into a room without getting cucked by a random chair, or bed, or anything. New Lery's is by design more procedurally generated, so its insanely hard to predict survivor's movement now. That map is just an indirect nerf to the 2 strongest killers.