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Some Charge Math!

AntiJelly
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Part 3 in my series of Charge Math Posts!


Hate the End Game? Want to open Gates fast? No problem! As long as you have a friend!

Gates at base take 20 seconds to open! That's 20 charges, with a base contribution of 1 charge per second!

Mathwise, it looks like this: 20 / 1.0c/s

Now, what Perks increase Gate times? Resilience, Spine Chill, Wake Up!, and Leader.

Resilience is 9% faster (0.09 charges/second), Spine Chill is 6% faster (0.06 charges/second), Wake Up! is 15% faster (0.15 charges/second), and Leader is 25% faster (0.25 charges/second).

If you run Resilience, Spine Chill, and Wake Up! while someone stands nearby with Leader, they all stack up additively for a 55% faster Gate opening (0.55 charges/second).

Mathwise, it now looks like this: 20 / 1.55c/s

That makes the Gate take ~12.9 seconds! Take that End Game!

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