Why cant each hex perk have a different totem color?
Instead of having all hex perk totems be revealed with a red aura why not make it specific for each totem? like haunted grounds should be red and devour should be white etc.. it's a simple QOL buff and it helps the killer decide which totem to guard or prioritize
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Then nobody will cleanse haunted grounds lol
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It would only be a visual aura change for killer
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yes exactly, the survivor won't be able to tell the difference between the hex totems
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Might be a good change then. Idk how many people this would affect though in the grand scheme of things.
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Would like this change. The only problem i could see with it is that they would need a new color every time a hex perk is released
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It's a great idea if it was in the killers vision only, but it could also cause some issues for colorblind players, but I'd assume there would be a workaround for that case. Overall, it would help, instead of the usual red aura for each Hex
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What I would suggest instead is making it so that each Hex totem has the associated perk icon hovering over it for the Killer to see when they are within a certain distance from a Hex totem.
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