Will BHVR make another 110% movement speed Killer?
The last Killer that had 110% ms was old Legion, and then nothing, I hope they will create another 110% ms Killer soon, because they're so much fun to play as.
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It being a %110 killer wont make it fun. Why would you specifically want to move at 110?
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Im sure they will eventually make another 110% it would be weird for them not to. Im sure devs are just very careful about it since 110% killers end up being controversial.
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Wasn't legion the original 4th 110 speed?
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If the devs make another 110% killer they’re going to need a really good power and map pressure because we all know how slow, low mobility killers do now. Especially without corrupt.
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I want more 110% ms Killers because they rely on their powers to get kills, and they're fun, at least for me to play as them.
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If they give it an op power sure why not?
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Every killer relies on their powers. Moving 110 doesn't make it so. Hag is pathetic against decent survivors for a reason. She can't chase. She has a lot of fun If you deny her power,110 speed chases rock.
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I mean the current 110 killers are Huntress (who shouldn't be 110 in the first place), Hag (the most unpopular killer in the game) and Spirit (absolutely terrible design) so I hope not. Making killers that are slower than the standard speed means that they need an extremely strong power to be viable, which ends up with abominations like the Spirit or the Nurse.
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Moving at 110% means the Killer has very little fundamentals. It takes longer to travel, takes longer to chase, takes longer to down. Just being 5% slower doesn't sound like much, but it makes a real difference. Try it yourself. Play Huntress or Spirit without using their powers for a couple of games. Then do it again with a 115% Killer.
Without that 5% a Killer MUST depend on his power. If that power isn't good, then that Killer isn't either. That's why I don't like slow Killers even if they are among the best in DbD.
No fundamentals, nothing to fall back on if/when your power fails.
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That's exactly the problem I have with slow killers as well. When so much of your power budget needs to be funneled into one thing, you tend to be a polarizing character.
We've had plenty of amazing designs last year with regular movespeed killers and that's the direction I think they should follow going forward.
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Maybe fix the maps first and then release a 110 speed killer
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Only if the killer has a power to deal with loops
4.4 m/s killers are hurt greatly at loops, which is why all of our previous ones have powers that deal with loops
Old Legion, Hag, Huntress, Spirit for example
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I'm just curious, why do you think Huntress shouldn't be 110?
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I know she doesn't exactly need to be stronger, I just feel like every other slow killer has a way to get around the map faster and her power design would be more compatible with a 115 killer, especially considering the fact she's slower makes her probably the most map reliant killer in the game, since playing tiles feels bad for her when she can't use her power.
I think balancing her around 115% speed would be healthier considering the direction this game has been taking with maps lately. But I see the point for keeping her 110 though, she's absolutely terrifying in the maps where she can use her power at will. I don't think her being faster is a balance necessity, it's more of a consistency/design issue.
Like, back when she could legitimately get cross map shots in most maps I get why that change would break her, but even wide open maps like McMillan's are just clusters of trees now. That's not the world we live in anymore.
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I hope not
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Its sad how behavior barely messes around with base killer stats, Like why no killer that inherently recovers from stun a bit faster then the average? Nothing to do with power, just part of the killer.
Or a killer whos pick up and move speed is faster then average.
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Only killer that I know of that had a different base stats than any other Killer was old Pig, her terror radius was 28 meters and her carrying speed was faster than the normal 92%, But now she is the same as any other Killer. (Talking about base stats)
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I THINK myers vaults a bit quicker then the average killer so thats cool.
And nurse and huntress are slower in normal movement to compensate for the power.
But thats what I mean, its always the power ruling the base in a negative way, I wish for example clown, maybe clown could be a tad faster then the average killer, nothing to do with his power, but just something to set him apart can give him something extra.
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I thinkthe power can make up with 110% ms, if it really creates new playstyle. I actually like the current slow killers, although I don't play Huntress because I simply can't aim well enough and mess up the hatchet pulling on loops everytime.
110% wall breaker sound like Jason °o°
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I would like a 95% movement speed survivor, which in turn can do things quicker
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I get you, that makes sense. Personally I think she's fine as is, but I never play as her so I guess I'm not as qualified to comment on her viability as others.
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Myers has varying terror radius, movement speed, and lunge ranges.
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A good hag doesn't have to chase.
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Ye, I forgot about this big boi, but technically it's a part of his power. Myers is a bit weird regarding his stats tho.
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The outcry from survivors if huntress had 115 movement would be worse than the ruin change. She's in my opinion the only killer that does need movement reduction. She just needs better maps.
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I don't think survivors mind Huntress that much other than dedicated servers hatchet hits.
And yeah I do agree that if maps were better for her she would be fine. But that's clearly not gonna happen. Huntress is the one killer that gets progressively worse with each new map release. Look at the maps we got since Legion, other than the Badham rework she's bad in all of them.
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They dont mind because once shes out of hatchets they can loop ger for ages. Like any 110 killer. Just force a pallet break, or anything to reset bloodlust and you are golden. If she was 115 then she'd be able to hit you from across the map, and catch you as fast as any other killer. Not to mention iri hatchets would be the prayer beads of the decade. They already almost are.
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I'd love this too, It'd make killers a lot more unique and probably make some killers get more use out of less used perks.
My Guess is they want constancy plus with all the perks in game it'd probably be too much to balance for them.
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I'll believe it when I see it. I'm not saying it is a bad idea or impossible. It just seems like a lot of work and there are some maps that don't have very many actual walls. So introducing a power to the game that can barely be used on certain maps seems like a mistake. Time will tell of course but this just seems like pure rumor to me.
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I'll up the ante and ask for 105% movement speed killer !
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I wouldn't want another killer that has 110% move speed. Huntress' hatchets are broken af right now, Hag is pretty damn boring and should honestly be 115% because then at least she would chase people. And I don't even wanna think about what went through their heads when they made Spirit. The thing is, they're all really boring (I love Huntress when her hatchets aren't bs but that's it). Nurse is an exception because she isn't 110 and her power is really fun and challenging to play against.
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