The doctor needs a rework.
He knows your location. So he can tunnel and camping you easily.
You can't save your Allies, cause with his shocks he knows you are coming
He change your skill check. So for new people It's so difficult.
You can't be silent, you can't vault, you can't drop pallet, you need to snap out of it, you can't rescue, skill check zones are different.
I read so many post about this Killer, It's broken.
It really needs a rework.
Comments
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I hope you are joking because they just reworked him.
He was low tier, now he is maybe mid tier.
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Nah, he's one of the best killers now, but he's counterable. If you're actually having so much trouble against him here's a few tips:
- Lockers make you avoid his Blast, hide as soon as you think he's gonna use it, mostly after hooking someone, but depends on the gamer, just learn his gamestyle for the blasts
- Remember you can't drop pallets when you scream so drop them early if you think he'll shock you whyle in the loop
- Use Calm Spirit, you'll never scream randomly
- Bring in DS and BT, like you should...
- Use map offerings for Yamaoka, Autoheaven (when they fix it), Rottenfields, etc. to avoid small maps that help him
- Learn to do gens separated, three guys on different gens at the same time make gens faster than 3 gens done by 3 men together one after another.
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You can tell the experience/rank of a person here by looking at the first thing they post. This screams "yellow ranks".
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He is right though you took a skillless killer and made it even easier to use him.
He requires zero learning to use and get a 4k with
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Did you mistype twenty as yellow?
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You don't understand what I'm trying to say, what other Killer has that kind of skillset?
I don't think It's important but I'm rank 8 and I'm been playing for a week.
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I'm curious as to what you're idea for a re-rework would be.
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You're the one not understanding what we're saying. He's not overpowered, and just had a rework. All your complaints would have been 10x worse before the recent rework (which happened literally just before you started playing). He has counter play, you just need to learn how to do it.
You've been playing for a week; so I'm not saying this as an insult, but after only a week, you actually don't know what you're talking about. There's a learning curve, as with most games that aren't Minecraft, and you just need to learn. Give it time. This isn't a "master it in a week" type of game.
If you think he finds you easily now, you should have seen Doc before.
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It definitely is important. You're very new to the game so it's kind of expected that you'd react like this to Doc, a lot of new players do since he's a bit of a noob-stomper and is pretty good once he gets going and has pressure. Detection is kind of what Doc is all about. He's bad at chasing but good at finding survivors so he hard-punishes those who don't know how to loop effectively. You can't drop pallets when he shocks you so don't greed the pallets and throw them early. Don't camp pallets either, that's where he gets a hit for free because survivors are just staying near a pallet when they should keep running. As for the skill checks you just have to get used to them. Snapping out of it is really easy now, I swear they made the skill check windows even bigger since his rework. That's pretty much all I can say. Or you can just run calm spirit if you really wanted to be stealthy. It doesn't negate the effects of the shock (You'll still be unable to throw pallets for a little while after he shocks you) but he won't get a notification as to where you are.
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You mean Freddy, Spirit, Trapper or Hag? Those are viable killers for red ranks and with the propper addons damn!
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He is fine where he is. Idk why everyone complains about skill checks and new players. It's hitting a button at the right time, figure it out instead of messing with killers.
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Not to be mean or anything but doctor has no learning curve and anyone can pick him up and play as if they were rank 1. The only difference you can argue is add-ons and perks that's it.
He doesn't need to learn how to read scratch marks or follow blood trails because all he has to do is shock randomly and somone will scream
They gave his kit too much pressure
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I agree with what you say about him being good as he is right now, but the skill checks with Huntress Lullaby + Whispers and addons to make them reversed and random placed on the corner of your screen is actually hard AH, take it from a rank 1 SWF 4 men who worked through old Ruin no problem. I'm having lots of fun learning to do them, but they are hard
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I shouldn't have to completely change whatever build I'm using just to use the meta perks to escape. The whole point of this game is to have fun and if I'm just stuck using a meta build to survive against a now somewhat overpowered killer, it's not fun.
I've been playing for months and old doctor wasnt as bad. I dread any game against doctor because it's so difficult to get out with my own build
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Actually, that's exactly what you need to be doing. You can't play against every killer the same way. You need to change your playstyle from time to time to adapt to other kills. if you can't handle that, DBD isn't the game for you. Stop begging for everything to be easy street. Killer players want to have fun too.
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Dude, just ask yourslef, "who is my nemesis?" If you have no problem going against every other killer but one I don't understand why you can't change your build to go against it whyle somehow using a build that "helps" against the others you already "own".
BTW... I just said to change one perk... How is that "completely change whatever build I'm using just to use the meta perks to escape"...? If you're not running DS or BT as base build I don't know what you're doing...
Now... If the problem is that you need a build for all killers and you do not want to change it whatsoever cause of one killer then the problem is your gameplay, I can run 0 perks and still pip up no problem, the perks I pick are caused by the fun I have with them by either helping my friends or owning the killer with them, also have in mind my perks are of average use against all killers, but I do run Spinechill cause Myers is my Nemesis.
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How are we supposed to know what killer we are facing?
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You are supposed to feel like you can't escape easily. What's the point in playing otherwise
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I'm not saying they are not hard, I'm just saying people should practice and learn instead of asking for nerfs, especially people who have only been playing for one week.
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Then yes, this.
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If I am remembering correctly according to developers a part of the design philosophy of DBD is survivor's don't get different abilities between survivors(Talking about innate abilities like killers have) because the play styles of the survivors are meant to be dictated by the killer they are facing.
The issue with the game atm is there aren't ENOUGH killers that force survivors to change their play-styles for this part of the philosophy to get through to new players.
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I guess I didn't word it very well. I'm not trying to be rude but I just want to be able to experiment with different builds and I'm fine with getting killed in a match, it's just that the only way to escape doctor shouldn't be the meta perks
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That is a pretty good way to think about it. There are a couple main killers I despise so I guess I should think about what's good against them and try to work around that while still being able to keep having fun experimenting with random builds
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New survivors are bad at everything except sitting in the corner of the map/in a locker and get killed because they accrue afk crows and then ######### and moan about killers being op.
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Escaping Doctor doesn't require meta perks. You don't even need perks, and the one perk that negates his power almost completely isn't a meta perk (Calm Spirit).
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You've been playing for a week and therefor do not yet posses the experience to claim Doctor as "broken". It takes time to learn and improve at a game.
Uuugh even typing this is annoying me, not because you have issue with the Doctor but because this is the direction the devs are actually going with the game...
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Want some advice from someone who has considered Doctor their main since they started playing DBD back in 2018?
Play AS him for a little bit. Figure out how he works. Knowing how to play AS him will give you an insight to his weaknesses so you can play AGAINST him more easily (this goes for all killers, honestly). He is an anti-stealth killer, and he always has been. But now, it isn't passive like it used to be, or as annoying.
Before, he had two modes, Treatment and Punishment. Punishment mode is how he attacked. Treatment mode was where he shocked you. In Treatment mode, he moved a little slower, but his terror radius PASSIVELY gave you Madness, and, outside of lockers that can only work for so long, had no counters. In Madness III, you had a longer time to Snap Out of It and it only brought you back to Madness II instead of Madness I. He was, and still is, bad at chasing, relying on ripping you from stealth and tracking you down.
Oh yeah, and he could practically instantaneously grab you while he was in Treatment mode, though I was only able to pull this off a few times and don't recall it happening to me.
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From being forced to play survivor fornarchive I've learned this. Just always run calm spirit. Literally. It's good for other things like freddy and clown. You don't scream...that's his hard counter. Problematically he can be extremely powerful on maps like hawkins where all he has to do is stand in the middle of the map and use his shock to find everyone because its multiple floors. And while playing with people that didnt have calm spirit, yes he literally almost always knows where you are. I find a lot of them running ruin and survalence because they can find out where you are 100% of the time. Hes become the easiest tracking killer because not everyone wants to run calm spirit just to stop him. And I noticed even around rank ones, probably due to the ruin change, but a lot of doctors seem to camp the first survivor they get now. If its SWF obviously this wont work, but he is stupid strong at the moment. Only thing I could suggest if they wanted to change him would be a slight nerf to the radiance that he has with his shock because it actually is pretty huge. Instead of only having the old doctor's, 1 and done, inside the terror radiance for a 1 time free find on anyone not in madness, he now can spam it every minute for a quick find if people dont have the right perk to counter him. And most survivors dont want to stop running the adren/deadhard/DS/borrow time builds. Honestly, it's on them to an extent. It's literally a massive hard counter.
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In my opinion the the doctor is op.
If the killer is not ######### and can play normaly you can't escape against the doctor, In the chase he puts you to the snap it out and your character screams randomly thats okay not that big of a problem but if you lost him you are "snapping it out" so you wont scream otherwise he comes and chases you again but he knows you are somewhere around and he sends his shocks around and thats it, you cant do anything.
you should hide in a locker oh stfu pls
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Drop pallets early, stop going for stuns, and dodge his shock attacks. Boom, you just outplayed and probably escaped a Doctor.
It's your ability that needs improvement, not the killer that needs nerfing. Using calm spirit, going into lockers, all these suggestions people are giving, they are legitimate counterplays. If you choose, willingly, not to adapt, that's your own fault and DBD isn't the game for you.
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I'll just let MCote speak for me here:
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Doctor is fine, he just forces you to play differently. I've never played doctor, only gone against doctors and he's definitely not OP.
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Except that they keep changing things to appeal to new survivors. I guarantee you if they drop another killer that was completely different similar to old freddy and stomped new newbies like him they would nerf that killer into the ground.
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I understand that I'm a new player and that I have to learn lots of things yet. But I really thinks It's not only me, 14 matches of 30 was against the Doctor. Math says that the killer is really strong and people know that, It's almost like 50% of matches are against him.
Besides that, every survivor dies just like me. I would like to know the winrate.
I'm not trying to get people mad! I just want to know if you consider that he is ok at the moment or not, and if the Devs has to do something with him.
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People aren't playing him because he's strong. People are playing him because he got changed and is the most recent new thing and he's part of the tome challenges. You'll probably see a lot of spirits too. And it's for that same reason that his killrate seems to be so high because newer players are still figuring out how to play against him.
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Doctor got reworked recently, there are scream required challenges and he has his own tome challenges.
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A different skillset is good, it's supposed to give variety to the roster. Doctor is unique, very unique in fact that no other killer can do what he does. Some killers are best at instadowns while others are dependent on stealth. Doctor breaks the routine and forces players to change up their game. You are forced to play a little more aggressively and intelligently, which is brilliant in my opinion. Adapt to the killer to survive, the killer should not adapt to survivor needs period. So I must disagree with you, as a rank 7 survivor main.
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They do keep doing that, and look where that's gotten them. To the point where killers are leaving in such huge numbers that rank 20 killers are getting matched with red rank survivors.
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I personally agree with you. He can easily stun lock you so you can’t get people healed or off the hook or anything since he can reach you from fairly far away. He’s not as bad as some other killers, I don’t think he needs an entire full rework especially since he just got one but I do think his ability is a bit too powerful
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He's only as powerful as you allow him to be.
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Had to unlike your comment just to like it again. Tired of people complaining because they don't want to adapt their play styles and want easy wins.
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None, that's the point. The Doctor is the Killer specifically designed around such a skill set.
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I mean of course when going against actual viable killers that are being played by someone who is good with those killers, then meta perks are what you need in order to have just as much of a chance to win against the killer.
If killers are balanced around survivors with random perks that aren't meta, survivors that just use meta perks will become overpowered.
The solution here is to either nerf meta perks of killers and survivors, or to try and buff all the weaker non-meta perks.
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What other Killer can control survivor´s actions like that?
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One week of playing is not going to make you good. You need months of leaning to loop. But getting rank 8 is impressive for one week. But also shows how ranking is too easy for survivors
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He just got reworked. Run Calm Spirit or use lockers. It's not that difficult, friend.
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- Plenty of killers powers require survivors to play differently.
- Ghostface requires you to be more aware (and possibly use spinechill). Same with Myers and Pig to an extent.
- Billy requires you not to be out in the opened, or you're pretty much screwed. Same with Bubba.
- Plague is best played by running resilience and not cleansing (also works on Legion - run resilience and don't heal)
- Nurse requires you to make a point of breaking LoS during chases.
- Trapper requires you to be aware of the ground in front of you and is heavily countered by small game
- Huntress requires you not to be a W gamer, and look behind you while in chase
- Hag requires you to drastically change your playstyle by keeping an eye out for traps and either crouching over them, or destroying them with a flashlight. Or, just trip the trap and die.
None of these things are "absolute musts" much like playing against Doctor and using spine chill and dropping pallets early, but they do make playing against them easier.
Please, just stop. You don't know how to play the game yet. Learn, and then your mind will change.
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While a proper answer might depend on what you mean by "control survivors actions", my initial answer is the same: none, and that's the point.
Ever killer has a different playstyle built into them. Some are similar, such as stealth killers, the Doctor is unique in that he's designed to be hard to sneak around. What you're complaining about is literally what he's designed for
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Well the fact that he can spam his shock treatment and negate every action with it, speaks by itself. In 10 games there are at least 6/7 doctors. It's very unpleasant to play against, not because i think it's too strong but because of the confusion it generates, with all those noises and broken skillchecks. It's getting annoying.
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The devs shouldn't have to rework a killer because you refuse to adapt and use a build that can counter him.... As a new player, you should spend your time learning the basics and how to adapt, not suggesting changes to killers that give you trouble. If they change everything that survivors have a bit of trouble with, there's no challenge. Learn how to adapt. They just nerfed Ruin because new players complained about skill checks instead of just getting better at them.
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