The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

My thoughts on the new killer so far

First of all design and concept are spot on. He looks cool and the idea of harpoon gunning people is amazing

There are a couple of issues though

If you hit an healthy survivor at a pallet and they are able to drop it they can opt to not struggle at all cause they are perfectly safe unless on the smallest of loops

You have to wait untill your chain breaks very slowly and then take a stun on top of that. Being a low mobility killer time is everything and this makes the killer feel pretty powerless in that situation

Also i feel that you aren't really rewarded with high skill shots. Hitting somebody at max range usually ends in the survivor escaping unless there was perfect los and no obstacles anywhere nearby

Maybe making it that the survivor can't struggle for x amount of time depending on how far the shot went could fix this

There are more issues but these are the ones i felt stuck out most for me right now

Once again design and concept are amazing though

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