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Breakable walls feedback
What do you think of them? Do you think having one at shack is fair?
Comments
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They are 100% fine. Put them in the rest of the maps already
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They're welcome.
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Good addition. Though, it makes a lot more unsafe loops that have to be mind gamed. I imagine survivors will whine to no end about that.
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I quite like the look of them. It does make a lot of loops mindgameable, which I really like.
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At a standard shack? No it doesn’t need one. Just cover the cracks in the walls.
Certain buildings are crying out for these though. Ironworks, Abbatoir etc
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I don't think we can get a fair assessment of them until they're on maps we know. The new map is just that, new. Nobody really knows it. Put breakable walls on maps like Coldwind, and we can get an honest feel of how worth it they are.
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Shack needs one 100%. Even if you are a great killer main you can be looped for 30 while minutes by them not throwing that pallet down. But to balance this out as well, increase the shack size of all shacks like the one on the new map.
Maybe retexture alot of the shacks based on the realm they are in as well. (This can he done when all the maps get their textures reworked to be creepier like Lery's)
But for the most part, Breakable walls are welcome. I just wished they all can have a different animation for breaking through walls.
Like myers can be like:
Which would be cool.
EDIT: Haddonfield Breakable walls could be doors ;P
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I was expecting more of a damaged wall look rather than a killer creating a perfect rectangular door entrance lol
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Haddonfield needs breakable fences. So tired of getting trapped by a mile long fence
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Haddonwalls.
1