http://dbd.game/killswitch
My best solo queue build
Inner Strength (Self Heal plus Totem hunting stops No Ed and other hexes)
Kindred (Ensures I get saved safely and lets me know when to go for saves)
Open Handed (Gives me +50% more info on the killer and boosts teammates using Kindred or Bond)
Prove Thyself (Gives me more bloodpoints and lets the team slam gens faster)
The reason it works so well in solo queue is that every perk benefits me individually and my team as a whole. So my perks buff myself and anyone who happens to be on my team.
Comments
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When I play solo, I usually go for similar ideas as well. I always run Kindred for the same reasons you listed (though honestly some people ignore the killer shape smdh), and I'll run Resilience because I find that as a solo player, my teammates are less likely to heal me after safely unhooking me, so I might as well get some extra speed off it. Sometimes I'll be paired with great people that do, but it's so hit or miss. And then for myself I run Lightweight and Small Game.
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@animalmak Might wanna invest in leveling up Nancy for Inner Strength if you have issues with healing. Once you learn the totem spots, its extremely reliable.
If your teammate bails after an unhook, hop in a locker and 8 seconds later you"re at full health again. Makes you way more self reliant
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I love to use Bond, Leader, DS, and Dead Hard. Leader is so underrated IMO. new kindred is great too so sometimes I'll swap out leader or bond over it.
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@StardustSpeedway Very similar ideas. I think everyone should run Bond, Aftercare or Kindred in solo queue. Being able to know what your teammates are doing is super important. Leader and Prove Thyself are both super nice too. Honestly, I think Dwight has one of the best perk sets in the game. He's one of the first survivors to prioritize leveling up.
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