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Killers facing SWF should get extra BP

No killer likes facing swf

its impossible to balance around without ruining solo survs


I would love to opt out of it but you know what would make it better

extra BP

add an extra percentage for each person in the group for the killer


also don't let those sabo changes go live

Comments

  • MPGamer18
    MPGamer18 Member Posts: 124

    I've been saying this for a while. I know BHVR is doing everything they can to balance the game, but here we are talking about the same things. Buff this, nerf that ...etc. The bottom line is that you cannot balance a game placing players who can communicate with players who cannot. It's not going to happen. It hasn't happened. The only way they can truly balance this game is to make solos, duos and quads their own mode.

    I played killer for a year before switching over to survivor as I liked the challenge of trying to survive more. But I know killers would love to be able to play their game without having to deal with SWF groups or pairs. It would cut down on camping and tunneling. I've been playing for 3 years, and I can't imagine how a new player feels picking this game up. Especially on consoles where it's a camp and tunnel fest in the higher ranks 15 -20.

    This is one the few multiplayer games I really enjoy playing by myself. BHVR has created and improved the atmosphere of the game so much and not being able to communicate just adds to the experience and creates a sense of terror and as you put it, makes it better for killers. I get it some people need to have help, while others just like to play with their friends. Give them their own mode and let us play the game they way they intended.

  • Big_Trash_Panda
    Big_Trash_Panda Member Posts: 72

    Added bloodpoints against a swf is a bare minimum.

    Optimally it should tell the killer if they are facing a swf and how many/who so they can decide if they want to take on the added probability of getting fooked over more than usual as they play killer vs a swf.

    But of course that would actually require a mindset that takes into consideration issues on the killer side of the equation, and we can't have that happening too much when the game is mostly (literally 80%) about survivors.

  • mylesmylo
    mylesmylo Member Posts: 354

    So because some killers aren't to good against some swf they deserve extra points? As long as they dont allow you to pip in anyway then yeah why not. If playing killer then I just take in hunting or brutally offerings, because I know I'm going to be chasing and breaking stuff alot lol

  • Rivyn
    Rivyn Member Posts: 3,022

    I could get behind this. Not just for the killer, though. Solo survivors should have a boost to their emblem points as well. Should be other changes, but we all know BHVR loves SWF, but also ignores them in the greater scheme because they know they can't do anything about it without taking a hit to the pocketbooks.

  • oxygen
    oxygen Member Posts: 3,324

    I'd have no issues with this at all because it's not like a player getting more points hurts anyone else.

  • Vampire
    Vampire Member Posts: 90

    because SWF puts the killer in a huge disadventage with voice comms and such. 'not all swf use voice' but the killer and game can't tell that.

  • Frankie
    Frankie Member Posts: 807

    As far as "not all SWF's use voice"...that horse #########. Not all SWF's as in maybe like 1.5% of them.

    The only ones who really don't are certain content creators.

  • Seanzu
    Seanzu Member Posts: 7,526

    I like facing SWF.

  • Vampire
    Vampire Member Posts: 90
  • Seanzu
    Seanzu Member Posts: 7,526

    Happily, I'm confident in my ability as a killer so I'm sure I'll 2K+ most games.

  • Frankie
    Frankie Member Posts: 807

    2k+

    I mean, if you're pleased with mediocrity, that's cool. Some of us actually like to win.

  • mouse0270
    mouse0270 Member Posts: 849

    I prefer going against SWF, it actually makes the game a challenge. Most games I find without SWF I 4k before 4 gens are done.

  • Frankie
    Frankie Member Posts: 807

    The issue with that statement is, like most things the dev say, it's inconsistent. So quoting it strips you of credibility.

    They "balance the game around 2k's", yet their own leveling system makes it near impossible to progress with a 2k at anything above rank 7-8. Which I'm assuming is where you play killer.

    I didn't say you were a baby killer. I said you're happy with mediocrity (and apparently inconsistency), which you are.

  • Frankie
    Frankie Member Posts: 807
  • Seanzu
    Seanzu Member Posts: 7,526
    edited March 2020

    Except you're the one that said I play at rank 7 - 8, you're the one that made this about rank, not me, I just happen to have proof nothing you say holds any weight.

    Also, you can safety pip all day at rank one with two kills, and if you're at rank one why would you be pipping up all the time, it means you'd deserve a "rank up" but you're already at top rank so why would you constantly need to pip up all the time?

    TL;DR, you made it about rank lmfao, then back off when I have proof to disprove what you say, killer mains lmfaooooo

  • Vampire
    Vampire Member Posts: 90

    Look, the game should be fun at any rank

    Arguing about 'this rank deserves more input'

    Favouring one rank or another only makes the other side angry

    Focus on making killers more fun etc as a whole

  • LostxPanda
    LostxPanda Member Posts: 7

    I kinda like playing against SWF groups especially the altruistic ones but I usually play bubba so it's kinda where he excels.

  • RakimSockem
    RakimSockem Member Posts: 2,001

    playing against SWF doesn't bother me because I don't expect 4 kills in a game. 4 kills should be an outlier, not the goal.

  • Demonl3y
    Demonl3y Member Posts: 1,416

    When will you understand, that not every killer Main complains about everything. Of course its hard to go against SWF but its also alot more fun because the challange. Also if you played alot and are good in mindgaming you still can get 4 Kills even if the Game is ,,balanced at 2 kills".

    I am also a killer main and i dont complain about gen speed or something. And before you come with your Rank again, i am also playing in Red Ranks.

  • TunnelVision
    TunnelVision Member Posts: 1,375

    If i face an SWF, i'll just put the control pad down and watch some Netflix.

  • JawsIsTheNextKiller
    JawsIsTheNextKiller Member Posts: 3,367

    I think once you have established yourself as a regular rank 1 killer, SWFs could still be enjoyable.

    But for those of us that languish outside the top echelons, facing survivors that are both red rank AND on comms is a huge problem. For the sake of keeping killers playing the game, I would love to see this as an either/or situation. I'll willingly take on red rank survivors OR I'll take an SWF. But for those games that are both, please don't match purple and green rank killers with them.

  • Karl_Childers
    Karl_Childers Member Posts: 669

    Why do you think should be progressing with a draw outcome? If you are getting 2K it means you are at the proper rank. I know the ranking system needs work, but your statement here doesn’t make any sense at all.

  • Nivek
    Nivek Member Posts: 19

    Exactly. All Frankie does is try to invalidate differing opinions. I can't tell you how posts of his I've seen that do exactly that.

  • CornHub
    CornHub Member Posts: 1,864

    Imagine being against getting extra bloodpoints in an already grindy game

  • DYNAMICskills7
    DYNAMICskills7 Member Posts: 129

    I have a topic on why sabo changes are needed. You protesting it is asking for swf to get re buffed... just have to point this out to everyone because it’s one of the only better changes that’s rare and unselfaware people take it the wrong way without experience. Does it still need a nerf? Maybe. But is it worse for killer now than before? No

  • NullEXE
    NullEXE Member Posts: 1,632

    What blows my mind is that they havn't added this feature yet. You don't even have to make it known. Just have it as a hidden value until the end of the match, at the end of all the other BP Values just finish it with +x bp for Survive With Friends.

    What I suggest for the BP values is simple +2000 Bloodpoints for each survivor in a SWF, -2000 for if they in different groups, and +2000 if all 4 are in the same group. (10000 Bloodpoints max).

    Survivor A-1

    Survivor B-1

    Survivor C-2

    Survivor D-3

    So this match you would get "+4000 Bloodpoints Survive With Friends" in the bloodpoint values screen

    Survivor A-1

    Survivor B-1

    Survivor C-1

    Survivor D-2

    This match you would get "+6000 Bloodpoints Survive With Friends" in the bloodpoint values screen

    Survivor A-1

    Survivor B-1

    Survivor C-2

    Survivor D-2

    This match you would get "+8000 Bloodpoints Survive With Friends" in the bloodpoint values screen

    Survivor A-1

    Survivor B-1

    Survivor C-1

    Survivor D-1

    This match you would get "+10000 Bloodpoints Survivor With Friends" in the bloodpoint values screen

  • Karl_Childers
    Karl_Childers Member Posts: 669
    edited March 2020

    I don’t think the killer should be getting any bonus at all if we are talking duos. Some SWF involvement is actually required to make a game balanced, imo. You don’t get a reward for that. Killer vs 4 solo survivors is by and large advantage killer for sure. I think most people who don’t have really slanted views would acknowledge that. Doesn’t mean 4 solos can’t happen to work well together and win, but the same can be said about a 4 man SWF being potatoes. Generally speaking, 4 solos is killer sided and 4man SWF is survivor sided. Balance lies in between. Therefore, nothing should happen unless it’s a 3 or 4 man group. Personally, I’d just give the bonus only vs 4 man, but wouldn’t argue hard against a trio. Also any solo survivor should get a bonus.