Things We Don't Like
![rhodamia](https://us.v-cdn.net/6030815/uploads/avatarstock/nTMFFLLG3WSG5.png)
Moris: Just put it after 2nd hook. It saves a trip to the hook, eliminates chances of flashlight blind, and it looks cool. Toss in some bonus BP and call it a day.
Keys: Since moris really don't give much gameplay advantage now, Keys should be similar. It opens the hatch, but only for one person. If 4 people want to bring keys and escape early. Do it. But that's better than one key ending a killer game. Similar to one Mori ending all survivors.
Mori: Active after 2nd hook
Key: 1man escape tool.
Now neither breaks the game for others. Tada. You're welcome.
Comments
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I hate when my teammates have inner strength and don't tell anyone but then get mad when i cleanse totems. You think I'm not cleansing totems with 90% of killers running NoED. SAY SOMETHING DAMN! This is why I tell people I have borrowed time and Head-On. Help me help you.
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