Why was doctor buffed again ?

Toastyy
Toastyy Member Posts: 226

He was already fine the way he was and already had a high pick rate but now he’s even more buffed than needed what made the devs think that he was still in need of buffs I’m just curious ?

Comments

  • Tactless_Ninja
    Tactless_Ninja Member Posts: 1,791

    They streamlined him.

  • Mrjuice
    Mrjuice Member Posts: 94

    They made the math easier and rework the boring add ons.

  • [Deleted User]
    [Deleted User] Posts: 5,229

    He was picked more because he was re-worked not too long ago and made viable, but still was under performing overall so they gave him some more improvements.

    Doctor is irritating as all hell (Lookin' at you impossible check build players) but not really overly strong in his re-worked state. Much better than he was for sure, but not quite there yet. These changes might have put him in a good spot, we'll see though.

  • OBX
    OBX Member Posts: 854

    Having maimed him since PS4 release, I think he’s in a good spot now. I will admit the reworked discipline is very very nice at pallets (with a purple). Being able to manage when and when not to transition survivors from madness 2 to madness 3 is such a nice QOL. I’m usually irritated with devs reworks (nurse) kudos to doc rework (minus the rediculous green tape taking up spots in bloodweb)

  • [Deleted User]
    [Deleted User] Posts: 5,229
    edited March 2020

    Haha yeah donuts are going to hard carry everything! That 4 meter radius at the value of ONLY a green rarity? Insane it should be iridescent quality at least!