Deathslinger buff ideas that could help him pressure gens

IronyIsRich
IronyIsRich Member Posts: 4
edited October 2020 in General Discussions

Edit : Old ridiculous post, Dickslinger shouldn't be in the game.

Post edited by IronyIsRich on

Comments

  • Mikeasaurus
    Mikeasaurus Member Posts: 2,327

    They just need to buff his speed overall really. I've been outrun around a small debris obstacle so many times it's actually annoying. If the harpoon could down survivors even when injured, it could make up for the lack of speed. Heck, even just reduce the Deep Wounds timer if you re-harpoon someone that already got hit with it. Right now, he has no real pressure or ability outside of perks to catch up to survivors easily.

  • RayrafLPP
    RayrafLPP Member Posts: 621

    he should have a horse made out of shadows, gifted by the entity :D

  • Saitamfed
    Saitamfed Member Posts: 1,626

    Well... I do agree that small buffs won't be bad on him but... as any other killer, you need to know when is better to use his power and when it's not, otherwise you're wasting your time. If you're at a survivor's side you won't shoot them, you will hit them with your basic attack and then you will shot them if they are not that far.

    The chain is good so far, it's not to give you the chance to shoot someone at 40 meters, his power is to prevent survivors from running into a loop zone. That's why it's different from hatchets, hatchets are designed to hit someone even if the survivor is far away.

    I do agree that the hitboxes should be a bit bigger but just a bit.

  • IronyIsRich
    IronyIsRich Member Posts: 4
    edited March 2020

    I think harpoon hitboxes are perfect the way they are, they actually require precision and they allow you to shoot through small holes and cracks you couldn't with Huntress, his range is 18 meters way less than Huntress which could be unlimited but hey theres actually no reason to compare them both because they both have much different strengths.

    It's pretty boring to not use the harpoon and just go for a basic m1 when you know you can get a perfect shot from a pretty far and still get punished because that big ol' tree only existence is to make you regret playing Deathslinger.

    (Of course I agree to m1 when you're close so you can combo with your power that's very obvious).

  • IronyIsRich
    IronyIsRich Member Posts: 4

    I don't think making him 115 is the answer, it would make him way too strong around loops, and if the harpoon would be able to down it would make pallets useless against him as you would just have to respect pallets and instantly shoot the survivor.