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PARAGRAPH VI: Dark Streets
Survivor: Min
Lore: Born and raised on the streets, Min did whatever was necessary to survive. Surrounder by orphans with similar circumstances, she was elected as leader of the pack, thanks for her skill with transferring ownership of items held by generous people in the city. One day, however, she was caught and thrown into a prison. When the rest of her gang broke in to free her, they were surprised to find no one inside the prison cell, just some fog lingering in the air. Min was never seen again since then.
Perks
Update #1: Changed Backup a little, no longer requires 2 Healhy Survivor within range.
Steal
After retrieving an Item from a Chest, perk activates.
While holding the retrieved Item, press the Active Ability Button while standing beside another Survivor holding an Item to swap Items between Yourself and the other Survivor and restore 10/20/30% of acquired Item's base amount of Charges.
You can only swap Items retrieved from Chests, once per Item.
Steal can only be used 3 times per Trial.
Backup
While injured and in Chase, Aura of nearest Healthy Survivor is revealed to You and Your Aura is revealed to them and they gain 5/6/7% Haste Status Effect.
While the perk is active, if any Survivor takes Protection Hit for You, You gain 5/6/7% Haste Status Effect for 15 seconds.
Backup has a cool-down of 60/50/40 seconds. Backup goes on cool-down when You're put into the Dying State or other Survivor takes Protection Hit for You.
Pay Your Debt!
Each time You rescue other Survivors from a Hook or complete Healing action on other Survivors, You gain a Token up to a maximum of 5/4/3 Tokens.
When Pay Your Debt! has maximum amount of Tokens, press Active Ability Button while being healed or rescued from a Hook to instanly heal one Health State and inflict one Health State of damage to the Survivor that was performing the healing or rescue.
If multiple Survivors are performing a healing action, random target is picked prioritizing Healthy Survivors.
Pay Your Debt! does not activate if you are afflicted by the Broken Status Effect.
Comments
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Very interesting, but the perks though... Survivors are supposed to work together (in some cases, anyway) not screw each other over.
The last and first perk would bring a whole new level to toxicity and turn survivor mains against each other.
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I found a neat little post about how survivors are not a team but collaborators:
https://steamcommunity.com/app/381210/discussions/0/1694923613864136635/
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As such, it is not necessary to play friends with other Survivors and You can just focus on Your own survival - is the concept behind my character. Of course, stealing someone's item right at the beginning of the game may tilt them and sabotage the game for everyone, so why take a risk? Wait till 5 gens are done till You reveal Your true colors ;)
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