Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

Best grab build?

SnakeSound222
SnakeSound222 Member Posts: 4,467
edited March 2020 in General Discussions

I'm doing some last minute Rift grinding and I was wondering what the best build for getting a grab would be for that one challenge in level 2. I really don't want to have to play a bunch of random Killer games just trying to get a single grab so I can move on to the other challenges as quickly as possible. I have all Killers available, but I'm not sure exactly what perks, add-ons, or offerings I have on a lot of them (I am not doing something like Scratched Mirror Myers on an open map where I can be seen from 100 meters away).

Comments

  • Kwikwitted
    Kwikwitted Member Posts: 641

    Best options would either be:

    Scratched Mirror Myers on a Map like Lery's, The Game, Maybe Hawkins.

    Wraith with Coxcomb Clapper + "All Seeing" Blood. Makes your reappearance give off no sound and with All Seeing you can tell where the are on a generator before you uncloak. This one wouldn't be nearly as map dependent.

  • shalo
    shalo Member Posts: 1,547

    Ghostface is your best bet, sneak up to them working on a gen and hope the grab animation works.

  • BigTimeGamer
    BigTimeGamer Member Posts: 1,752

    Given how grabs are broken, there isn’t a build

  • Lucian
    Lucian Member Posts: 51
  • Milo
    Milo Member Posts: 7,383

    ... Farm? Only because grabs are ... yeah.

  • Alice_pbg
    Alice_pbg Member Posts: 6,556

    Ghostface is the best option. You don't even need addons and the 1st grab in the game is usually free since no one is looking for gf yet.


    Or, any killer at the end game, after you close hatch, find the last survivor and signal him to open the gate. Then grab him at some point.

  • ShamefulKing
    ShamefulKing Member Posts: 130

    Myers with Scratched Mirror paired with M&A is an excellent combo. Even on an open map, if you stick to the walls and can predict where survivors will be looking, I'll usually average around 4 grabs a game.