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Why aren't perks buffed more often?

Survivors

  • Boil Over
  • Buckle Up
  • Camaraderie
  • Distortion
  • Hope
  • Lucky Break
  • No Mither
  • No One Left Behind
  • Open-Handed
  • Poised
  • Premonition
  • Second Wind
  • Sole Survivor
  • Stake Out
  • This Is Not Happening
  • Up The Ante (luck in general)
  • Vigil
  • Any Means Necessary
  • Babysitter
  • Flip-Flop
  • Slippery Meat
  • Small Game
  • Solidarity
  • Technician
  • Wake Up

Killers

  • Blood Echo
  • Blood Warden
  • Blood Hound
  • Coulrophobia
  • Cruel Limits
  • Dead Mans Switch
  • Distressing
  • Dying Light
  • Franklin's Demise
  • Furtive Chase
  • Hex: Huntress Lullaby
  • Hex: Retribution
  • Hex: The Third Seal
  • Insidious
  • Iron Maiden
  • Mad Grit
  • Mind Breaker
  • Monstrous Shrine (seriously?)
  • Overcharge
  • Remember Me
  • Shadowborn
  • Thanataphobia
  • Tinkerer
  • Unrelenting
  • Fire Up
  • Gearhead (nerfed for no reason)
  • Hangmans Trick (needed a nerf but #########)
  • Iron Grasp
  • Knock out
  • Overwhelming Presence (ha, more like Underwhelming Presence!)
  • Surge (*sigh* so much potential)
  • Unnerving Presence
  • Lightborn
  • Predator

Every other game out there dishes out balance just about every 2 weeks, but DbD still has questionable perks from 4 years ago. All of these perks listed are complete jokes and have been that way for a very long time. I understand some perks are being buffed, but why can't the devs do this more often? Especially since most of the perks listed only need number tweaks!