http://dbd.game/killswitch
Controller Update: Sensitivity V Aim Acceleration
Next update will double the current sensitivity options for controller. While this is great, I feel like it won't help as much as people think. It would be of more value to controller players to add an aim acceleration option. Why?
Sensitivity is the max speed the camera can move. Aim acceleration is how quickly the aim speed goes from 0 to max turning rate. What I find in most games with both options is that if you want faster aim, then you want a higher aim acceleration NOT a higher sensitivity.
Turning up the sensitivity will not increase responsiveness. In fact, I personally find that having a high sensitivity just makes the aiming feel "loose" to put in the simplest terms. It's often more effective to have a mid-high sensitivity (6/7 out of 10 for example) and a high aim acceleration that it is to have a high sensitivity with mid/low aim acceleration.
Another problem with increased sensitivity is the loss of fine aim. When you increase sensitivity you sacrifice fine aim in the process because now it is going to be harder to do small movements on the stick and have it translate to small movements of the camera. A small movement on the stick with high sensitivity will result in a large movement of the camera. This hurts killers like Huntress, Nurse, and Deathslinger. On the contrary, increasing aim acceleration does not result in the loss of fine aim. It may make fine aim a bit more twitchy, but it won't cause you to over-aim as much. Aiming would still feel "tight".
TL;DR Adding aim acceleration options would have the same net result as increasing aim sensitivity without the downsides.
Comments
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I'll keep mine on the currant 100% sensitivity. Even higher sensitivity will make it hard to hit with the joystick.
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I do agree with your points, but higher overall sens will help counter 360s, and that's the best we have so far.
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I mean you can counter 360's with the current sensitivity just fine. I play on 100 and don't have trouble spinning my camera fast enough to hit a 360. Plus high aim acceleration would be a better option still because you get to max turn speed faster, which means you can track them better when they use quick movements like 360.
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Maybe I'm just bad, but sometimes I feel like I'm going way too slow, sometimes not, but we will have to see how drastic new sens will be.
Edit: just add both lol
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Didn't know about that. We can't say its bad before testing it tho
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I'm not saying it's bad, I'm saying adding aim acceleration options would be better. And I don't need to test this in DBD because these options exist in many other games, so you can easily get an idea of how it would impact your game by messing with sensitivity and aim acceleration in other games.
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Just learn to control the stick slowly. I hate aim acceleration personally, ######### me over more often than helps me. Adjustable deadzones could help with that issue, maybe.
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Ok, I misunderstood that. Even tho that is the best idea, I doubt they are going to do that
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@thesuicidefox i agree some of you points, it will be harder to aim with killers like nurse but especially huntress.. what i don't agree is the the aim accelleration.. you can control the sticks to do a fast spin, imagine like you want to break your stick... camera speed was atrocious and that was the real problem..mclean said with the current sens you could move like 420 degree per second, next patch will be 720 degree per second.. we gotta see anyway
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420 degress per second is a full 360 and almost another quarter turn in a second. That is plenty fast. If you up aim acceleration, you would be able to reach that metric faster because you get to max speed sooner. I don't see what the problem is.
I have a friend that plays on PC with a controller and he basically confirmed exactly what I thought... that doubling your sensitivity doesn't actually help. He said the camera became uncontrollable. He already plays on 100 BTW and is at least top 10 for kills on Xbox (as in number of kills, he has like 13k). So he is a damn experienced killer and is a console player like me that has been playing with a controller most of his gaming life. I trust his judgement.
Increasing sensitivity will not help like you think it would. It just makes it harder to control. If we could increase aim acceleration you get all the benefits of higher sensitivity without the downsides. This can be proven by playing literally any FPS game where you have options for both sensitivity and aim acceleration. It's almost always more optimal to play a mid-high sensitivity (7/10) and a high aim acceleration than it is to play on just the highest sensitivity.
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