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Survivors should not ever complain about killers until something is done about swf

Dzeikor
Dzeikor Member Posts: 704

The ability to communicate with other survivors and pretty much know where the killer is at all times its such an unfair advantage it makes even the best killers struggle to get a single kill,not to mention bad killers dont stand a chance,and when you add perks like ds,unbreakable,borrowed time to the mix,makes killers look like nothing but killers.

Comments

  • arslaN
    arslaN Member Posts: 1,936

    Ok

  • Aztreonam78
    Aztreonam78 Member Posts: 1,131

    Very easy solution - just limit SWF capacity from 4 to 2.

    Duo swf are not that broken. If people want to play all together - there are Custom Game option.

    I don't see reasons not to do this, 4 Survivor brains bonded with comms is objectively overpowered thing.

  • Rin_is_my_waifu
    Rin_is_my_waifu Member Posts: 963

    Inb4 posts claiming that "MoSt SWF aRe jUsT fRiEndS wHo wAnT tO hAvE fUn"

  • MrPeterPFL
    MrPeterPFL Member Posts: 636

    I play solo though...

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,250

    Ah yeah, Comms, the tool which make Potatoes into godlike players /s

  • Mooks
    Mooks Member Posts: 14,794

    As long as there are killers who can get a 4K against a 4 player SWF on comms no Killer should ever complain about survivors (and yes, there are killers capable of this even with your low-tier killers).


    OR maybe we can look at balance and unfair strategies on both sides and try to make the game more fun for both sides.

  • Dzeikor
    Dzeikor Member Posts: 704

    yeah if you dont do gens and just go to get hit by a killer its possible

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144

    Solo survivors don't have anything to complain about (except bad teammates).

  • AnnoyedAtTheGame
    AnnoyedAtTheGame Member Posts: 539

    I just got ran around the map because I went in with a group. As soon as I chased one team was straigh on generator. Didn't even hook anyone and 3 generators was already gone. Game is one sided and only favours the survivors, no wonder queues so long. New update soon to nerf the veteran players though.

  • AnnoyedAtTheGame
    AnnoyedAtTheGame Member Posts: 539

    People who want to group together should be un-ranked matches where it gives you absolutely nothing except the ability to play in a group. you receive no blood points or anything. Absolutely nothing.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,800

    As well as the severe imbalance between roles when not playing with a team, not being able to communicate to their team, a lack of emotes other than point and come here, the fact that a solo team gets crushed by an ebony but a swf stands a chance, the unreliability of teammates, that they need perks to get information other people get for free, that kindred is basically a necessity if you want a good fun game.

    "Oh but I need [insert required perk] on killer so they know how it feels now!" Except it should never feel like that and that argument that I've seen many people use takes the side of "If I can't have fun, nobody can have fun" which is far inferior to "If they're having fun, how can I have fun with them".

    Solo survivor is by far the weakest and most unfun role in dead by daylight. They have plenty to complain about.

  • Helevetin_nopee
    Helevetin_nopee Member Posts: 408

    Thats exactly what it does in this game. You dont need skills to hold m1.

  • wiccax
    wiccax Member Posts: 18

    In game debuffs would be an option if your in a 4 man.


    and maybe buffs for solo survivors.


    nothing too major but there are options.

  • luka2211
    luka2211 Member Posts: 1,433

    SoloQ has always been absolute garbage to play :/ completely agreed with ur points

  • oxygen
    oxygen Member Posts: 3,323

    Yeah, you can't really tell people to just stop complaining as that's not how it works at all.

    And depending on what you mean by doing something about SWF you might never ever see it happen. There's an expectation in modern multiplayer games of being able to talk to the people you play with if you want with no restrictions or "punishment", and this expectation is so firmly entrenched that it's quite simply gonna override balance concerns.

    Maybe if the game chased a more esports-like competitive identity we'd see stuff like seperate queues or a max party size of 2 in certain ranks, but with its current identity I'd be extremely surprised if anything "beyond" SWF indicators or progression bonuses for the killers in games vs SWF was implemented. I can't see anything that even feels like punishment or disincentivization ever getting implemented.

  • xenofon13
    xenofon13 Member Posts: 1,241

    You guys are awesome. Imagine trying to stop or punish friends from playing together a freakin game. This is never gonna happen because the game will die the next day.

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    People who don’t play as part of a full team can’t complain about killers, oh boy its killer main entitlement time.

    You join a lobby solo, no survivors have items, you check their profiles and they aren’t a 3 man team either. What does the killer do? Picks Freddy, Doctor, Spirit, Hillbilly, Ghostface and brings their strongest add ons, NOED and an ebony and plays full tryhard and tries to tunnel people out as fast as possible.

    I’m sorry but if killers try to bully solo survivors who haven’t brought any items then they don’t have any right to complain about swf.

  • Mooks
    Mooks Member Posts: 14,794

    It’s not THAT bad. Acting like it just makes the killers that complain rightfully about imbalance seem like they belong to people like you and are also only crying.

    There obviously are problems in this game but not in every match and not only on the killer side.

  • AsePlayer
    AsePlayer Member Posts: 1,829

    Ah yes, the good ol' "punish people for playing with their friends so they stop playing the game altogether" strategy. Do you want to kill this game or something?

  • MissKitty95
    MissKitty95 Member Posts: 786

    I feel half the killers assume people are swf, I’ve had multi messages from killers saying nice swf; or if you wasn’t swf you wouldn’t esacPe and I play solo..... how do you know the are swf ?

  • LetsPlayTogether
    LetsPlayTogether Member Posts: 2,117

    Here we go again some kilelrs complaining about comms in an online multiplayer game. Quite sad, dont you think?

  • GhostofYharnam
    GhostofYharnam Member Posts: 597

    Not all Killers are like that. Sometimes the solos are just the people the killer encounters after 5 or so matches if hit squads. I had a match yesterday where they wouldn't do gens and kept trying to annoy me and would constantly communicate ok im running here head on now. Then flash light blind me and tbag. So i went ti basement and watched youtube. It goes both ways tho. Its an endless cycle of tormenting eachother and being toxic. Just sometimes the other side has had enough and takes it out on someone undeserving. It sucks but it happens.

  • SoylentPixie
    SoylentPixie Member Posts: 1,192

    Unless you are wearing a Mod or Dev badge, who gets to complain or comment on this forum is quite frankly, none of your business.

    The forums are not here to be your echo chamber, whatever side you are on. There is no checklist that you have to meet in order to post here, it is a forum, not a place you have to jump through hoops in order to have an opinion. Of course this doesn't make any given opinion worth looking at, but the fun thing about the forums is you can ignore a post if it isn't relevant.

    Attempting to Gate Keep a forum because you don't like the opposing opinions is utterly self indulgent and the silliest thing I've heard all day.

  • GhostofYharnam
    GhostofYharnam Member Posts: 597

    I can usually tell. That being said i mainly go against a 2 man swf or solos. Rarely do i go agaisnt a 4 man

  • AsePlayer
    AsePlayer Member Posts: 1,829

    I got a flashlight save and was deemed "SWF trash" in solo queue.

    People can play with a brain in solo queue sometimes, although recently I wonder myself if that's even true anymore.

  • rha
    rha Member Posts: 419

    Best killers struggle to get a single kill? I've been watching some 4SWF gameplay on Twitch for awhile (I prefer to watch solo players) where everyone has thousands of hours ... they wreck some killers completely, get wrecked by some killers completely (= 4k, occasionally with one gen done), but most games end in 1-3 kills. Overall it doesn't look like that's so imbalanced that this game needs as much of an urgent massive rebalancing as is constantly implied.

    The killers who get stomped by them will probably get stomped by any other such group as well, so from their point of view survivors may be hopelessly OP and game balance needs landslide changes, because they don't see their other games where they lose.

    In solo queue I have some days nothing but an endless stream of bad matches, and then finally there's one good game where I have good teammates, after the match instantly my message inbox goes "ping" and there's a message from the killer telling me I am using exploits because I do SWF (I am always solo, I don't do SWF), how I can be lucky to have nothing but good games because I'm playing the easy auto-win role (I was matched to teams that got nothing but stomped the entire day) and could be lucky that the devs suck at map design and we got one of the ridiculously survivor sided maps (was Shelter Woods, no less).

    Right the next match after that message I had so much fun playing against a Doc where after the first two gens had popped (both done by myself 100%), one of my teammates was dead, the other two dead on hook, and there was only a single unsafe pallet on the entire map left (I ran around with Windows of Opportunity). At this point there's nothing to do than to throw myself at the killer and kill myself on hook. That's much more representative of the games I usually get. So so fun experience in the auto-win role that needs nerfs really urgently.

  • GhostofYharnam
    GhostofYharnam Member Posts: 597

    Lol who knows. Flashlight saves aren't even swf related half the time for me at least. But the well coordinated killer is here im over here and blah blah blah. Knowing precise movements and head on stuns when chasing a person. If it happens more than once i can usually tell its a swf and not so much random dumb luck.

  • CantDeadHarder
    CantDeadHarder Member Posts: 188

    All DbD players bought the game and have the right to complain, whether you'd like to hear it or not. Both sides have aspects which some players may find distasteful.

  • AlexisFox
    AlexisFox Member Posts: 127

    snore

    Same tired complaints that hold no water. Just because you personally struggle with players that you assume they are running as swf doesn't mean they actually are. Yes, if they are running swf they can be on comms with each other but it doesn't mean they actually are. The game provides enough information in the game itself to give solo players all the same information that players on comms can get. Solo players that are playing with other solo players that know how to interpret the information on their screens do NOT need comms and often perform at the level of the supposed swf comms teams that people like this are complaining about. The opposite is also true where swf teams that are on comms play like they have no idea what's going on despite being told all the information they could ever need.

    The difference is NOT comms or swf, the difference is in the skills of the players in question. When you have the experience to know what to do in different situations you don't need comms to make the right moves because you already KNOW the right moves. There is no reason in the world to remove a feature in the game that lets friends play together when it was ADDED to the game so that people could play together.

    When the game was initially released there was no swf option and people had to synchronize hitting the find match button and lobby dodge if they didn't get matched up together. Asking for swf to be removed will just throw us back to rampant lobby dodging as people try to get into matches together with their friends.

    Instead of whining about swf you should try to look at how the players are playing and develop ways to counter what they are doing. IE play against them not expect them to play the way that feeds into how you want to play. If a survivor is luring you to chase them when they have the upper hand because they are positioned to take you on a series of loops that will cause a 5 gen chase DON'T CHASE THEM! Instead go find someone that is out of position and easy to hit, then herd them to areas where you continue to hold the advantage in the chase. If you don't know how to herd a player then that's the problem that you need to overcome by practicing it and learning what works and what doesn't work as well as where is a good place to herd them and where is a bad place to herd them.

  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144

    You're wrong.

    A full team of really good solo survivors can beat a good killer. The problem is the player pool is flooded with garbage players.

    I do agree that the gap between solo players and SWF is a problem. But that's only because I want both sides to be equal.

    Personally, I don't think SWF with comms should be in this game. Totally ruins the immersion.

    If the devs had any initiative, they would put SWF in their place, balance the game, and then maybe you would have players in their appropriate ranks.