We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

An old combo

Now I hope a lot of people understand this but back in old times of Dead by Daylight or even today does anyone run spine chill and premonition together. When I first started playing this game I ran both of those perks together and it was a lot of fun. I hope people still do it because both perks are really good. I don't know which is better but I'd like to think they are both equally good in terms of letting you know where the killer is

Comments

  • SaltedSnow
    SaltedSnow Member Posts: 309

    There's no reason to run both; premonition is already just a worse version of spine chill anyways. I do remember seeing that combo a lot, in fact I think I used to run it too lol.

  • Poweas
    Poweas Member Posts: 5,873

    Omg I used to run them XD! Not anymore though since Spine chill is better nowadays.

  • C3Tooth
    C3Tooth Member Posts: 8,266
    • Premonition: warns you that you look at Killer 32m away
    • Spine chill: warns you that Killer looks at you 32m away

    Both are equal


    • Premonition: cool down 30sec after activated
    • Spine chill: constantly working without cool down

    Spine chill wins


    • Premonition: no side effect
    • Spine chill: 6% faster at doing objective

    Spine chill wins


    "Balance"

  • Poweas
    Poweas Member Posts: 5,873

    You forgot that Premonition detects killers who have that 'Undetectable' status effect (I think it's called that?) and Spine chill doesn't, so Premonition can detect a crouching Pig, but Spine chill won't.

  • Peanits
    Peanits Dev Posts: 7,555

    Spine Chill detects undetectable killers as well. Undetectable will prevent their aura from being read, but since Spine Chill doesn't reveal their aura, it still activates.

  • xEa
    xEa Member Posts: 4,105

    When you say "Spine Chill" is still a solid choice, i assume you dont think the same way about premonition.

    Have you and the dev team considered to change/buff this perk in the not so distant future?

  • C3Tooth
    C3Tooth Member Posts: 8,266
    edited April 2020

    I think if we bring them both have cool down effect (like 30sec)

    • Premonition: if players camera at Killer direction for 1sec, it activated
    • Spine chill: if Killer camera at players direction for 1sec, it activated

    Both perk will be equal

    But that will nerf Spine chill that Survivors will not like it. Think about buff Premonition abit and nerf Spine chill abit, with their side effect perhaps

  • AvisDeene
    AvisDeene Member Posts: 2,396

    Spine Chill is fine as is. It just gives you an idication that the Killer is heading to you. It doesn't tell you what direction they're coming from and Killers can counter it by moon walking.

  • Deadeye
    Deadeye Member Posts: 3,627

    You forget about smaller skill check zones and that Premonition gives you the direction, where the killer is coming from.

    You might say "skillchecks are ez" but when comparing them, you should list all points, and not just the few that "win" for you. And the second I mentioned is especially in indoor maps a very important information. But also on other maps, it is not always obvious or just "map awareness" to know where the killer is coming from.

  • Peanits
    Peanits Dev Posts: 7,555

    I think it's good at doing what it's supposed to do; showing you where the killer is approaching from. I don't think it's going to appeal to most people, but for a newer player or someone who's playing more stealthy, knowing not only that the killer is coming but also where they're coming from can be a big help. It's something that might help you as you learn the game.

  • Poweas
    Poweas Member Posts: 5,873

    It wasn't written in the wiki, but goddamn Spine chill just trumps premonition then at everything.

  • xEa
    xEa Member Posts: 4,105

    Thanks for the information. You might be right that it is a good perk for beginners.

  • Raulillo
    Raulillo Member Posts: 179

    It is a good combo. When i returned to the game I played a few games with that old meta build, classic claudette. And.... It still works as expected against any killer, spine chill warns you and premonition help you figuring out the exact position of the killer.

    I think people forgot the potential of triangulation premonition has.

    Besides all of that I understand that I can waste more killer time by let him chasing me with some exhaustion perks than trying to hide in a bush.

  • Aura_babyy
    Aura_babyy Member Posts: 583

    I remember one match I was playing against people who were running Spine Chill.

    I noticed that they would be gone by the time I approached the gen they were working at with no scratch marks indicating where they went. I put two and two together and just kinda moonwalked back and caught them lol. Another time I just went all the way around without looking at the gen and did the same thing and had the survivor walk into me

    Easy mind game I guess lmao