Gunslinger still striking through solid objects

We have enough issues with the hit boxes in this game allowing killers to strike survs while on the other side of a window vault but allowing Gunslinger to reel in and strike survs through solid objects like walls is a joke. These are simple solid object mechanics we shouldn't have to deal with from a game over 4 years into development.

Comments

  • Accullla
    Accullla Member Posts: 984

    Some "solid" objects have holes in them. For example, the shack building has several cracks on the walls. Gunslinger's harpoon is small enough that it can actually go through these holes, so if you're accurate enough you can harpoon a survivor on the other side. I'm pretty sure it's intentional - it rewards really good accuracy and reflexes.

  • OmegaXII
    OmegaXII Member Posts: 2,438

    It rewards the killer for getting those shots at shack only when survivor is healthy. And you still need to suffer 4 secs stun.

    So he's poorly designed and does not reward him for doing good.

    (Also 18 m maximum range kind of limits his skillcap)

  • Accullla
    Accullla Member Posts: 984

    Imagine...

    Did you know that they're removing the god-windows in most maps? I can't wait to see you complain how that somehow nerfs killer gameplay :)

  • SurviveByDaylight
    SurviveByDaylight Member Posts: 720
    edited April 2020

    Death slinger actually has a glitch right now where upon being hooked a survivors camera switches to deathslingers in 3rd person and then you can’t be rescued. Your character looks as if he or she is in the fetal position on a hook and the option to unhook that person is disabled. the bleed out timer is disabled as well. So you just sit there until the end game timer finishes and you don’t die. But it also doesn’t show you escaped either. It just shows your survivor status icon at the end as the healthy status icon.

  • SurviveByDaylight
    SurviveByDaylight Member Posts: 720
    edited April 2020

    But I agree with you on the hitbox issues. If I’m through the vault already I don’t see why the killer should be able to hit me but for some reason he still can. I’ve been one hit downed on the other side of the vault and that infuriates me 😡😡😡😡 it’s like I took the time during the chase to go through that and the killer doesn’t? Why put something in the game that one side has a disadvantage in during the chase and the other doesn’t?

    my thing is, if I’m through the vault on the other side of it both feet on the ground and you can’t do the grab animation on me then why are you allowed to get the hit?

  • Zaitsev
    Zaitsev Member Posts: 1,285

    I think the real issue is that damn pin that Deathslinger shoots. Sometimes, itll pass straight through survs anyway.

    He needs some buffs to make him worthwhile.

  • OmegaXII
    OmegaXII Member Posts: 2,438

    Why are you suddenly become aggresive? I merely stated out the facts.

    If survivors are injured, and if you make those good shots, you are NOT rewarded anything asides from satisfaction and showing your skill to your opponent. If anything, you are PUNISHED. You either suffer 4 secs stun and give survivors sprint burst, or, you cancel your chain and reload, wasting your time. This is especially true at shack.

    Also, did anyone mention god windows here? Aside from you of course.

  • Accullla
    Accullla Member Posts: 984
    edited April 2020

    It's not aggression, I was being ironic/sarcastic. The reason is that you jumped on my comment to complain how badly designed/weak the character is, which was completely irrelevant to what I was pointing out to OP, namely the fact that even though they might feel like they get hit through solid objects, that's actually not the case and they just got shot through a small crack.

    Your reaction (and its irrelevancy) made it seem that you'd comment on just about any post to voice your concern with how punishing it is to play the deathslinger (which I disagree with, by the way). I do agree that I made a bit of a leap with the god window reference, but that was just to demonstrate the irony in how you came across - i.e. finding a small limitation of a killer's ability (justified in my opinion) and exaggerating it to the point where it seems absolutely terrible and punishing. If you were able to spin the fact that Deathslinger can shoot through seemingly solid objects as being punishing to him, I'm sure you'd be able find an issue for killers with placing a door next to a god window

    Edit: Sorry I'm coming off a bit to aggressive, this is not my intention, but I do know it's not always easy to distinguish between sarcasm and aggression just from a written post without much context.

  • Kakateve
    Kakateve Member Posts: 287

    He also strikes through solid survivors without registering the hit. Though he usually hits you right before you reach cover, thats why the chain is going through it even if the harpoon didn’t.

  • OmegaXII
    OmegaXII Member Posts: 2,438

    I did not say this killer is terrible at all. In terms of power, he's not weak, but not strong either. To be honest, i like the killer, and i kind of main him.

    I'm just saying that those shots through cracks are incredibly hard to get, and the fact you're not getting anything really makes me sad and discourage you for being that good.

    But of course, we have different opinions, and that's not a problem imo.


    Regarding the op post, i think it's due to latency and killer's movement. Sometimes when i play as him, i also feel like it's going through walls, but in reality it's because i'm moving, which brings the chain into the object the moment i shot. In survivor's perspective, it may look just like the shot has gone through the wall.

  • Accullla
    Accullla Member Posts: 984

    Yeah, I see your point now and do apologise for reacting harshly.

    Since we're already kind of on this topic now, here are my thoughts. Having limitations and not always getting rewarded for those amazing trick shots that are so hard to get is the right call in my opinion. Imagine if those limitations weren't in place - with enough practice people could learn to land those shots consistently, meaning that most map tiles will be certain death for the survivor, which completely erases the interactive part of the chase. Currently, Deathslingers can still pull off amazing shots, but to get rewarded they have to do it under the right conditions. I think that's fair. I know it's a bit discouraging knowing that you can pull off something great, but sometimes there's literally no point in trying. The alternative would be worse if you consider the bigger picture and the match as a whole.

    With all that said, I personally consider the deathslinger to be one of the killers with the highest skill cap, so for the average player he will be in the mid tiers. Meanwhile in the hands of people who are great at both FPS games and DBD he's absolutely deadly and up there with billy, nurse and huntress (who are the other high-skill-cap killers in my opinion)

  • ad19970
    ad19970 Member Posts: 6,814

    Killers have arms so of course they can hit you through windows. If they hit you even though you have some distance to the window, that's certainly an unintended issue, but that's often due to lag sadly.

    But if you are right at a vault, like right after you finished a medium vault, than it's only normal that the killer can still hit you through the window, because again, killers have actual arms that they can use. It's also good for the game's balance.

    Nevertheless, issues with BS hits at windows will be improved in the next patch luckily.

  • MadLordJack
    MadLordJack Member Posts: 8,814

    You know that killers are supposed to be able to hit you through a window, right? It's a WINDOW. Same as low, thin walls. A white picket fence doesn't protect you if you get too close. That's not a hitbox issue, it's a feature to make loops less safe.

    And Deathslinger absolutely cannot shoot through solid objects. He can, however, thread the needle between gaps in solid objects, which is what gives him an edge over Huntress in 1-on-1-loops. And if the fact that the chain phases through solid objects confuses you, please try to understand that it's a mechanic. It glows orange and breaks super fast if it's phasing through an object, which means that it can only be used in shorter loops.

  • OmegaXII
    OmegaXII Member Posts: 2,438

    I absolutely agree he's a killer with high skillcap. Maybe we'll see if he really needs some change in upcoming months as people get used to him.

    Have a nice day~