The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
Closing the hatch
If this will be implemented in the game in the future they should have 2 of them(make them visually different). The first one should work the same way it is now. If the killer closes it upon completing a generator the second one will open along with the first one=goodbye hatch standoffs.
Comments
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@HellDescent said:
If this will be implemented in the game in the future they should have 2 of them(make them visually different). The first one should work the same way it is now. If the killer closes it upon completing a generator the second one will open along with the first one=goodbye hatch standoffs.I don't understand. So killer closes the hatch. Survivor does a gen and both of hatches open?
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yes
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Just forget about it.0
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Yeah, no. Survivor mains will scream about having to do yet another gen and Killer mains will scream about a free escape. Never work.
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Unbalanced and will get the survivor killed.HellDescent said:If this will be implemented in the game in the future they should have 2 of them(make them visually different). The first one should work the same way it is now. If the killer closes it upon completing a generator the second one will open along with the first one=goodbye hatch standoffs.
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I still say the answer is to remove the hatch grab entirely for the killer and give survivors the exposed status within 16 meters of the open hatch.1
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I'd much rather the hatch just be removed entirely.
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