Buff To No Mither

Pipe
Pipe Member Posts: 16

No Mither Needs a buff so it could be seen in games. As i think i am a experienced survivor i would like to run no mither so the killer would want to chase me but i think these changes could help my experience.

1 make it so it is 100% grunts removed (aka built in IW)

2 No sound while in the ground!

Comments

  • Cheers
    Cheers Member Posts: 3,426

    I find these good changes. Neither are too strong.

  • Izo_Quartz
    Izo_Quartz Member Posts: 250

    not bad, but it doesn't change how easily it can be completely countered

  • Izo_Quartz
    Izo_Quartz Member Posts: 250

    they should change the buff it gives you. I think a 7% haste that lasts until the exit gates are powered would be nice.

  • Ryuhi
    Ryuhi Member Posts: 3,807

    That would make it literally impossible for 110% killers to catch up at anything resembling a loop without their power making them able to or BL. It would also make it so that 115%'s who have nothing to counter loops would catch up slower than 110%'s do normally now. Absolutely horrible idea.

    I definitely agree that no mither needs a buff to not be a troll perk, but cmon.

  • ALostPuppy
    ALostPuppy Member Posts: 3,398

    That would be ridiculously overpowered. Combine it with the 2 vault perks, spine chill and resilience and a second health state perk like dead hard and the killer's never gonna catch you. Permanent hope at the beginning of the game until basically at the end would be too strong.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    Sure these changes would work, but I'd rather it not be extremely obvious to the killer you have it before it even activates.