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Why devs tries to stop tunneling with OP DC ?

priere
priere Member Posts: 34

Of course 'stop tunneling' is good direction for 5 players in game, sure. It's not about is DC really powerful.

But have you even thought about 'Why'? Why do killers tunnel. To make you feel suck and let you 2k bloodpoints more or less in trial?

It is the ONLY way to slow down the gens.

Every single hook that doesn't kills, means NOTHING about gen speed. Nothing but scoring events and wasting of time. Nothing after the 1st hook.

Hooking every single survivors 2 times - total 8 hooks? Impressive. Gen speed is not even slowed down from 1st hook. What a waste of time.

But just 3 hooks in a row - it changes a game. 1 kill means gen even stops from time to time. 1 man hooked, 1 man saving, 1 man chasing. No gen, boom!

'Once hooked' should means a thing. Perks, systems, whatever, 'once hooked' should mean slower gen speed. They should get penalty on gen speed by any means.

Reward the good 'no tunneling' play.