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New killer. The Witch. New survivor. Taylor Williams. New chapter. The Cauldron Creation
New Killer. The Witch.
Power no.1. The Broom
The Witch has a broom. Holding down L2 will allow the witch to fly on her broom increasing her speed by 10. The Witch cannot fly over objects and vaults or pallets. Holding down L2 when the Witch is on the broom will allow her to get off. The Witch cannot attack when on the broom.
Power no.2. The potions
The Witch starts off with 5 potions. When hitting a survivor with a potion, the survivors speed will be decreased by 5% for 3 seconds. To reload potions press L1. Reloading potions will decrease The Witches speed by 5% until reloading is over. Takes 3 seconds to reload. Potions can be changed with different Addons.
Addons.
The Witch can now fly over pallets when on her broom! Pink addon.
When hitting a survivor with a potion, they will lose 1 health state. Reduces potions by 2. Pink addon.
Hitting a survivor with a potion will cause them to go blind for 3 seconds. Reduces potions by 1. Purple addon.
Hitting a survivor with a potion will cause them to not be able to see the Witch for 3 seconds. Reduces potions by 1. Purple addon.
Carry an extra 1/2/3 potions. Brown/yellow/green addon.
These are ideas for Addons.
Perks
Head Start
Once the trial has started, survivors auras are revealed to you for 5/7/10 seconds.
Hex: Blocked Up
Whilst the hex is still standing, when a survivor leaves a progressing generator. That generator will be blocked for 20/25/30 seconds. The hex persists until the totem is destroyed.
Sloppy Saviour
When a survivor rescues another survivor from the hook, the rescuer has their aura revealed to the killer until they get hit with the killers basic attack. Sloppy Saviour has a cooldown of 120/90/60 seconds.
New survivor. Taylor Williams
Perks
Camper
When on the hook and the killer is standing within 5/7/9 metres from you. The timer goes 50% slower.
Staircase
When further than 25/15/5 metres from the basement, the basements aura is revealed to you.
Basement Glory
When rescuing a survivor off the hook In the basement and the killer is outside of the basement, a shield will activate for 60/90/120 seconds. Whilst this shield is activated, the killer cannot enter the basement.
Comments
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First of all the power. Its basically a weaker Billy chainsaw mixed with a weaker Clown. I suppose the turning would be better, but that doesn't deny the fact that it's just a combination of 2 killers.
Next of all the perks.
Head Start would be way to strong. Being able to see where survivors spawn at the start of the game gives you very early pressure, and could be insanely strong on a killer like Hillbilly, allowing for instant momentum.
Hex: Blocked up is good, I don't see a problem with it.
Sloppy Saviour is fairly pointless. All you get to know is if they ran off in one direction, and even then they could make a turn which gives you false information.
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I do get that. But it does say that the potions can be changed with different Addons. Also the hillbilly can hit survivors when using his chainsaw. I know it’s a bit of both but they have differences. Just like Ghostface is a lot like the shape and the pig put together but they all have their differences. I suppose I can change Sloppy saviour so that the saviours aura is shown until the saviour is actually hit by the killer. And tbh. Head start isn’t as powerful as u may think. If the survivors start far away from each other, the killer can only go to one survivor. Also, if they all start together. Head Start can stop them from getting a generator done instantly. It’s has its down sides and it’s good sides. Thanks for the feedback. I will change some stuff. But not everything.
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Sounds a bit like Spirit combined with Clown.
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Yes it is a bit like that. Except the Witch can travel on her broom at any point without a cooldown. Also, the witch can be seen when on her broom. And I suppose the Witch without Addons is a bit like the clown, but with Addons she is nowhere near the same as the clown. 😀
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