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Please dev's bubba rework/major buff

toxik_survivor
toxik_survivor Member Posts: 1,217
edited May 2020 in General Discussions

He is weak in every category. His chainsaw is pretty much useless in indoor maps and it's still super difficult to land a chainsaw hit.


Bubba is my main and now that I'm in high ranks he is the worst killer in the game by far. Cant even get a 3 k. And no I'm not bad.


His addons are trash too. I was thinking


Ultra rare addons 1: hitting a injured survivor with your chainsaw reveals all survivors auras in your terror radious and


Ultra rare addon 2: Chainsaw has no charge time. You can not break pallets with your chainsaw.

Comments

  • Seanzu
    Seanzu Member Posts: 7,525

    Do you have any ideas to what could be changed?

  • coppersly
    coppersly Member Posts: 2,318

    I can't wait until the rework and it's just a single line like Clown's, and butchered like Nurse.

    [The Cannibal] Added a power meter to the chainsaw that drains meter for every second it is active and the distance it covers.

  • toxik_survivor
    toxik_survivor Member Posts: 1,217
    edited May 2020

    Hmm- addons

    Much shorter stun period

    Faster charge time

    Range of chainsaw

    Holding the chainsaw doesn't slow you down.

  • BloodMoneyMerc
    BloodMoneyMerc Member Posts: 477

    His chainsaw sweep needs adjusting in that his slow down when revving the chainsaw shouldn't be as severe. Also I would prefer if filling his chainsaw progress bar was just determining how long he would chainsaw sprint for rather than having to fill it up all the way. Can't tell you how many times I have filled it up all the way but somehow the action just cancels because I was like 0.01% away from a full progress bar. Plus his tantrum is way too punishing & the hitbox of his chainsaw needs to be reduced so he isn't hitting things offscreen that put him into tantrum. Also his biggest counter is survivors just turning around objects a lot because with each turn he loses distance. So either his base speed or acceleration could be increased, & they need to allow the last swing of his chainsaw to actually count for a hit. So many times you get to the 7th swing & finally reach the survivor, but the hit doesn't count because the hitbox disappears after the 6th swing. I would also make it that if he is standing still for a 5-10 seconds then his chainsaw deactivates & needs to be started up again. This could be a way to help limit those annoying insidious Bubbas. Finally, his addons need a complete overhaul. He has a few addons that are fine as is, but that is like 3 or 4 of them at most.

  • Aneurysm
    Aneurysm Member Posts: 5,270

    They probably will buff him but one issue with buffing bubba is the same with buffing wraith, both of them are just used to camp at low ranks and it might just make that more effective. (Not that they don't both need improving)

    Although I'm talking from my experience when I was new + rank isn't really a thing anymore, but back when I was a rank 15 survivor and the killers were also rank 15 and a LOT of games were a facecamping LF or wraith standing cloaked next to a hook the whole match. Dark times

  • Poweas
    Poweas Member Posts: 5,872
    edited May 2020

    Killers shouldn't be addon reliant, that would make him addon reliant.

    I like it. I'd increase his base speed when charging the saw, and, as you said, reduce the hitbox. I'd also reduce his stun time by a bit.

  • Dead_by_Gadfly
    Dead_by_Gadfly Member Posts: 3,772

    Reduce his chainsaw charge time, increase his speed while charging (right now its like 86ms), reduce tantrum time when bumping into objects.

    Leatherfaces map pressure comes from getting downs very quickly. Since he doesnt and shouldnt move across the map at billys speed he should make up for that by having a faster chainsaw.

  • ShErMaDeRmA
    ShErMaDeRmA Member Posts: 338
    edited May 2020

    My ideas for ultra rarest on bubba

    Glass chain-A sharp and dark glass molded by the entity for profuse loyalty. It reverberates with the entity's strength. When you down a survivor with your chainsaw gain the undetectable status for 30 seconds.

    Flayed skin-A failed mask, a reminder of past failures and the consequences behind them, turning fear of failure into motivation. When you are stunned during chainsaw frenzy, all survivors gain the exposed status for 20 seconds