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Underworld Licensed Idea

Twinbros
Twinbros Member Posts: 27
edited June 2020 in Creations

So this was just an idea I had floating in my head as I heard a lot of friends and viewers of streams say that they would love a Werewolf added to the game. The killers so far have been amazing, but all seem to be missing that "monster" aspect, something I think the Corvinus Brothers from the Underworld series would fit perfectly. For those of you who have not watched the series, it's a series that focuses on the war between Vampires and Werewolves. The Corvinus brothers are thought to be the original Vampire and Werewolf and as such have far superior power, and far more monstrous looks than their offspring. Anyway here are my ideas for the brothers, I'll be adding survivors (though these will need to be original characters).

Marcus Corvinus (The First Vampire)

Movement Speed: 110% (Alt Speed Celerity) 165%

Terror Radius: 30 Meters

Abilities

(L-Shift) Blood Wings (3 min CD)- Marcus leaps into the air giving him a birds eye view of the map (Does NOT see through buildings). Use mouse to determine where he will land. L-Shift again while in air to swoop down and damage a survivor one health status IF you land on them. (There is a 1 second delay for animation before Killer swoops down. Small recovery after landing equal to time of stun.)

(M2) Celerity (1 min CD)- Traverse the map quickly, able to see any injured survivors as you do. (Similar to Spirit but survivors can see a "blurred" image of the vampire "streaking" across. You can see for a few seconds where the killer was coming from before his images catch up with the actual killer)

Perks

1. Lingering Scent- after a successful M1 the character is marked. If that character becomes fully healed their aura is revealed for 5 seconds.

2. Heavy Flow - Survivors now leave a line of blood instead of puddles and it lasts 3 sec longer.

3. Hex Totem Blood Virus- After being hit a survivor will leave a puddle of blood on the floor. Any survivor that run on it will take deep wounds. If they mend it will restore them to their previous health state, if they do not they will be downed.




William Corvinus (The First Werewolf)

Movement Speed: 110% (Alt Speed Lycan Tactics (90%)

Terror Radius: 30 meters

Abilities

(M2) Blood Howl (3 min Cooldown) Causes all survivors within X meters to lose control of their character and run in terror for 2 seconds. If they are working on a generator it receives an automatic missed skill check.

(L-Shift) Lycan Tactics (1 min Cooldown) Crouch down on all 4 as you stalk your prey, illuminating your terror radius. L-Shift again when you want to leap a short distance at your target (can be used to leap through windows).

Perks

1. Moons light- Flashlight stun duration is halved thanks to your trained eyes.

2. Familiar Scent- If you lose a survivor in chase for 30 seconds after they will leave a "scent" on anything they touch, giving the object a faint glow you can see (not bright faint).

3. Lone Wolf - Increases your mobility by 1% and reduces survivor mobility by 1% each time a generator is completed.