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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

What’s the point of the basemebt and why is it in the game?

Btw, second game in the row where a ######### Huntress wins my team just for camping the ######### piece if ######### basement. And neesless to say I have no controll over that. I escaped the second game though by narniaing the killer (hopping into the locker in front of him and DC-ing at 0 hooks).

I know it was originally implemented because hooks were permanently sabotagabl, but it’s just as outdated as flashlights being godlike against Wraith/Hag.

How about having more hooks and closer to each other than a ######### basement in every single map?

Before anyone bitching on me for the Narnia tech, I was already injured, all 3 survivors was in the basement hook, and the asswipe didn’t stop camping the stairs.

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