http://dbd.game/killswitch
Some patches Legion could use right now.
Either significantly reduce the charges you lose from hitting a survivor or don't have it as a feature imo, this hurts Legion's chain potential, if I am at full charge, I will hit a Survivor, I'll realize that there are other Survivors near by, I can't just go back into my power after a hit, I have to wait and follow to get use out of my ability, you have a 4 second stun, impaired vision and you are drastically slowed, a Survivor has time to get to a pallet so this should not be an issue, Legion's power is not just a tracking and chain ability, it can be used for mobility to gens too.
Increase the duration of Legion's frenzy, I don't care if his duration add ons get nerfed because of his duration extension, right now without duration add ons and EVEN somtimes with them, a Survivor can hold a exhaustion perk and nullify your power, making that hit you would have got about impossible, I had times where I would have hit the Sprint Burst user but my power ran out as soon as they finished or as she used their Sprint Burst, making me essentially lose them within 4 seconds of my stun.
This one is purely optional, make his recharge of his Feral Frenzy occur in his stun, although that means you'll get your power back sooner, it'd still be nice to have.
Comments
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Never really saw the m1 penalty as an issue. Just go for a frenzy stab first and if there are more people around then go and hit them too. If there isn't anyone around, then cancel frenzy and continue the chase.
Increased FF duration and his recharge starting at the beginning of fatigue instead of after are changes that I would like to see happen.
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Right, I feel like there's already a lot of ways to cancel Legion's ability and drain his Feral Frenzy, I had times personally where I wanted to use the power but my full bar was in recharge mode, and of course it's not viable to Feral Frenzy chase them and cut off loop, most times it's just worth m1'ing.
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Oh right I don't disagree, but he suffers the most from a penalty due to a exhaustion perk, those kill his Frenzy and even with such stats, you can still out run Legion or even just duck behind a pallet and vault back over as soon as he vaults, base wise, you're cutting it if they have exhaustion perks or even a long extended loop.
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I really wish they would make it so Legion could hit the same person without power dropping. I like the idea of being able to do a thrilling chase with multiple hits on a survivor to down them with frenzy. Maybe like 4 hits on same survivor during frenzy could down them? Not sure what would be fair for it. Just sounds more fun to me that way. I mean 2 of the purple add one are kinda useless now and would fit that kind of play style.
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That used to be the problem with old Legion pre rework, it was too much stabbing, it got annoying for a Legion to pursue you and always got for DW downs.
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What he needs is a power for chasing..instead of being forced to dine on pallets constantly
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What would you think? maybe he would have a slow vault on a pallet like a window in his base ability? Holy you know what? That sounds cool, slow vaulting a pallet like a regular Killer would vault a window, only for Legion.
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I think 10 seconds with the re-increased speed he got in his last adjustments is pretty much enough. Having perks to counter a power is not only Legion's problem and part of the game. And in many cases you can simply remember who has which exhaustion perk to decide to go for him, if you swing or not to bait a Dead Hard or Sprint Burst etc. 10 seconds lasts longer than 3 seconds, so not every use of an exhaustion perk means breaking the chain.
And it does not nullify your power, it cuts a bit of efficiency. Unless it is the first hit you don't get, but that means you either started Frenzy way too early or you fell for the bait and swing without being able to hit.
Btw with double duration addons, if I go for multiple hits, the average is normally 3 hits. I don't see a problem with his power
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That wouldnt be very effective tbh, by the time he vaulted over the survivor would be on the other side..its a neat idea but it could only go so far..I feel like he needs something for anti loop or perhaps a secondary frenzy focused on lethality over pressure
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I feel like feral frenzy in its current form isn't even that bad at what its meant to do, like its definitely not good at it either but its decent. I absolutely wouldn't mind seeing its fatigue drop back to 3 seconds such as it getting its charge mechanics adjusted(why does the timer only start after the fatigue and why do you lose 50% charge on a regular m1?).
I agree with immortalls on Legions biggest issue being the complete and utter lack of any chase tools. They may be able to easily injure survivors but lack the ability to follow up on said injure. I feel like that they have a similar issue to old freddy where their power is decent for juggling and time wasting(if people do actually heal) but they lack tools to gain actual downs with(though i guess old freddy did have transition mindgames, but you get the idea). Main difference here is that the original dream demon was way better at both juggling and stalling but I guess Legion can atleast technically hit people when ever they want and don't HAVE to use their power first.
On a related side note: They really need an addon rework, like more than half of their addons are basically worthless. Also can we please have the speed addons back? I really liked those and I miss them dearly.
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