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What Is Your Favourite Perk That Nobody Else Seems To Use?
Mine is personally Distortion. I love this perk because it reveals some of the most popular Killer perks in the game to you, and even though there's only 3 tokens, you still know they exist and are aware and can counter them.
What about you?
Comments
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Lullaby even purples flub gens with it on max from time to time. Too bad it can spawn in the open and "curses" survivors even with no stacks.
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Both Distortion and Huntress Lullaby are some of my favorite underrated perks that many people dismiss as being not very reliable or useful. A few other ones I champion are Stake Out, Autodidact, Pharmacy, and Agitation.
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I agree that Distortion is undervalued. Even when tokens aren't popping, it's feeding you information, because you know what the killer ISN'T running.
Alert is also a way better survivor perk than I think a lot of people give it credit for, because it feeds you regular information about what the killer is doing. On the killer side, I think Overcharge is pretty good (I prefer it to PGTW on Doctor because I run Unnerving Presence and Distressing on him as well)
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I love Dark Devotion
I see the flaws in it but jumpscaring survivors is just too much fun
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Bond lets you escape in a chase redirecting the killer and plan how to sabotage
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autodidact and were going live forever
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I got many but as example I will say "For the people" perk.
I love to save someone from ground when the killer decides to slugg that person for few seconds and chase someone else or break pallet hehe... Saved many my random teammates.
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Strangely, Urban Evasion. At this point it should be a well-known fact that crouching in certain situations can literally save lives, and Urban Evasion makes you faster while crouching- to the point that actually, it's faster to crouch instead of walk. So yeah, I use Urban Evasion and Balanced Landing most of the time, probably paired with Self-Care and Borrowed Time.
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Lately I run second wind its kinda nice to get unhooked and beeing healed a few seconds afterwards.
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Devour Hope of course.
Last time i saw it as a Survivor was probably a year ago, and it was a new Hag.
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Aurodidact, Head On, and Surge
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I would love to run more totems but the fact they can spawn in the open right next to where survivors are already looking just makes them too meh. I still use Ruin but I expect it to only last for 10 seconds now. Just enough time to start my Dying Light stacks usually.
@OP I would say Tinkerer. It doesn't work on most killers but on Nurse it has lead to so many gen grabs, has helped me protect gens for so long, and win games off of a single gen sometimes. It's not 100% gonna work every time, but oh man when it works good it's really good.
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Open handed
try it with kindred or bond trust me
if u get a 4 swf team, everyone run bond and open handed, you’ll be able to see everyone on half the map. Or everyone run kindred and open handed, after a hook you have aura reading of the killer on about 1/3 of the map.
kindred: 16 + (4*8) = 48m
bond: 36 + (4*8) = 68m
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Not correct. Urban Evasion is not faster than walking.
Walking speed = 56.5%
Urban Evasion (tier 3) = 56.5%
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Hex Third Seal is better than its given credit for
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For Killers: 3rd Seal. Can really screw with the people who are not on comms 50% of the time.
For Survivors: Autodidact. And for the love of god people, if I tell you I have it let me frigging heal you to get stacks instead of jumping into a locker for Inner Strength...
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Autodidact, it can be really good with a full healing build.
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On killer: I really like 3rd Seal. Its kinda my go to perk. Or Spies from the Shadows when you have a good map for it.
On survivor its Lightweight.
Oh and Windows of Opportunity after they changed the cooldown on it. Since we have more and more indoor maps its been a lifesaver.
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Spies from the Shadows amuses me entirely too much when it works. There's just something entertaining about the thought of some cheeky crows yelling, "CAW CAW MOFUGGA! HE'S OVER HERE!" for your benefit.
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Kindred is capped at 24m that's why is most of the time useless
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Stakeout. Not only gives you a warning when a killer is around, but gives you those great skill check bonuses.
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Steak Out, I have never had an issue getting stacks then blow thru Gens with great skill checks
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for killer, play with your food. for survivor, mettle of man.
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Oh thank goodness, I was concerned for a second there.
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Agitation. The extra speed when carrying to a hook feels soo right.
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Autodidact and second wind.
Getting Autodidact stacked is super hard. But oh boy is it satisfying when you finally do.
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Spies From the Shadows. Nobody knows you have it. And Dark Devotion is so fun on some Killers.
A friend of mine uses Small Game and Premonition to her perfection. No NOEDs for Killers when I play with her.
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LMFAO YES! Since it's no longer in my current perk rotations I feel comfortable enough to divulge that Spies was my Legions detection perk for a long time and it was hilarious. They were part of the crew and earned their survivor pudding. :3
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Flip flop. It’s not good but I just find the idea funny so I run it a lot for no reason
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On PS4 I see it probably once every 3-5 matches in red ranks. Killers usually get to atleast the one hit because most survivors on PS4 ignore totems.
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For the People - combine it with Resilience so I can insta heal someone and get a speed boost after.
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Plunders 3.
I like to let the item I get dictate my focus in the match/duration I have the item.
Adds a neat twist and keeps me always doing something different.
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100% agree with distortion. For killer it has to be I'm all ears, nobody seems to be using it besides on PH, it has been getting more popular though. It is so much fun to use and winning a mindgame with it is one of the most satisfying things in the game.
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Distortion, it's often a free gen and a beautiful info piece especially in swf. Got nothing for killer though.
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That's awesome!
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Aftercare
I think its mad slept on.
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On the killer side it would be I'm All Ears.
On the survivor side it would be Aftercare, which is one of my favorite perks in the game. Once you get it activated on all other survivors, the amount of information you can gather (and send) by seeing what your teammates are doing/not doing at all times is invaluable. The fact that those survivors can also see your aura is also extremely important, an aspect of the perk that I feel is often overlooked.
Many months ago I had a game versus Spirit with only three of us left after the last gen was repaired. One survivor was on hook, who the Spirit was camping with NOED and Insidious. I was hiding behind some tires next to the hook, while the Spirit was standing close by hiding between some walls. The hooked survivor was in struggle and almost out of time, but I waited because I could see the other survivor running around looking for the totem, who knew I was poised to get the save thanks to the perk. I saw them start to cleanse, and right before it popped, I ran out and got the unhook. I then got hit and chased for about two minutes, but managed to mind game the killer and get out the door.
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This guy gets it.
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When I use Urban Evasion which yes, is t3, it's faster. Don't know if that's a bug or what, but yknow. Although I didn't research it, so it might just look it to me. Not sure.
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I almost forgot it does that at the start without tokens, though it does mean it gives the earliest warning that it's present out of all the hexes. I would almost be alright with it not applying the extra regression until a token is gained if it means survivors won't find out about it literally immediately at the start of a match.
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Even better, I think. I just want Huntress Lullaby to be better, man.
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Tenacity. People crawl all over the map not recovering. Be nice if they could toss on Tenacity so I could pop them up instead if having to spend time trying to heal them.
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No mither because it compounds my misery nicely when I play this game.
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The value you get from aftercare is why I think blood pact is going to be a good perk.
It's like aftercare in that it shares information to AND from the user. However while it has the downside of only being usable on the Obsession, it has the major upside of having no prerequisites.
The way this works is such that the perk can act both as a self healing perk, and has an altruism perk, AND as a raw information perk all at the same time.
The speed boost means you can get riskier heals, and the shared vision means you and the obsession know where to go for heals, AND when it first procs it means the other player is in a chase telling you where the Killer is. All of that right from the start of the match.
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Flip-flop, its saved me a surprising amount of times without wasting unbreakable
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Technician is a great one. I almost always use it when I play Feng. If I screw up on a gen then at least the killer won’t immediately come to me.
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Babysitter is another great one I like using. It’s basically like a mini-object but you have to play altruistic which can get u more points. If you play it right you can make a lot of plays happen.
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Fixated. This perk is so underrated. I can regen my exhaustion faster and sometimes even during chase. It's also funny to loop rocks etc with it and be like a blendette
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Mindbreaker, it sucks. That's why
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