Picking up slugs vs. normal healing

Joelwino
Member Posts: 550
Slugging is a lot more common now, and I think that the devs should make a clear difference between healing from downed to injured versus healing from injured to healthy. For example, when a survivor is in madness tier 3 they can't heal others, but in a situation where their teammates are slugged there is almost no way for them to pick their teammates up. If madness tier 3 only prevented healing from injured to healthy it would be a lot more fair. Picking up slugs should be its own scoring event, and you should be awarded for safe pickups while using perks like WGLF.
1