Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Slenderman chapter idea

Gravity100
Gravity100 Member Posts: 13

Killer : The Slenderman Base movement speed : 100% Terror radius: 24

Passive- The 8 pages : Generaters are replaced or blocked off by the entity. To power the exit gates, the survivors must find all 8 pages found throughout the map randomly. The Slenderman will have aura vision for only 7 or 6 out of the 8 pages to avoid camping/holding the game hostage. once all 8 pages are collected, the slenderman gains a 10% movement speed buff.

Power: Look but don't see: The Slenderman is completely invisible to the survivor (just like spirits power) until a survivor looks at the killer (like ghost face). The Survivor gains a debuff of movement speed and a sensitivity decrease that ramps up in effectiveness while The Slenderman gets a movement speed increases that also ramps up the closer The Slenderman and the survivor are. The snap out range is a base of 20 meters and ramp up or down is 1% movement speed per 2 meters while the sensitivity is a decrease of 15% for every 5 meters for survivors (base mouse sensitivity is 50% so that's how i scaled it). The surivor will also suffer from the killer instincet like ghost face if they snap out The Slenderman. The Slenderman's M1 or basic attack instadowns survivors ( to even it out a little bit since the survivor can spend the time looking down the whole game). The Slenderman returns to the invisible state 20 seconds after a survivor stops looking at The Slenderman and can't basic attack while invisible.

Perks

1- No where to hide: Once a killer puts a survivor in the dying state, all the lockers in a 12/18/24 meter radius of the killer become blocked by the entity. If a survivor is in the locker while the perk activates, they will be kicked out (or be forced to perform a rushed action like head on).

2- Camouflage: its basically distortion but for killer just like how The Oni perk and windows of opportunity are the same

3- 6th sense: after hooking a survivor, any survivor within 16 meters of you will have their aura shown to you for 10/15/20 seconds